private void MenuItemLoad_Click(object sender, RoutedEventArgs e) { OpenFileDialog openFileDialog = new OpenFileDialog(); openFileDialog.DefaultExt = "*.xml"; openFileDialog.Filter = "eXtensible Markup Language file (.xml)|*.xml"; if (openFileDialog.ShowDialog() ?? false) { this.saveXML = new Savegame(openFileDialog.FileName); this.ParentGrid.DataContext = this.saveXML; this.SaveMenuItem.IsEnabled = true; this.ModMenuItem.IsEnabled = true; this.MainTabControl.IsEnabled = true; MainTabControl.SelectedIndex = 0; } }
private void MenuItemLoad_Click(object sender, RoutedEventArgs e) { OpenFileDialog openFileDialog = new OpenFileDialog(); openFileDialog.DefaultExt = "*.xml"; openFileDialog.Filter = "eXtensible Markup Language file (.xml)|*.xml"; if (openFileDialog.ShowDialog() ?? false) { this.saveXML = new Savegame(openFileDialog.FileName); this.ParentGrid.DataContext = this.saveXML; this.SaveMenuItem.IsEnabled = true; this.ModMenuItem.IsEnabled = true; this.MainTabControl.IsEnabled = true; MainTabControl.SelectedIndex = 0; } }