public void MoveNext() { StateGraph fmGraph = graph as StateGraph; if (fmGraph.current != this) { Debug.LogWarning("Node isn't active"); return; } NodePort exitPort = GetOutputPort("exit"); if (!exitPort.IsConnected) { Debug.LogWarning("Node isn't connected"); return; } StateNode node = exitPort.Connection.node as StateNode; node.OnEnter(); }
public void OnEnter() { StateGraph fmGraph = graph as StateGraph; fmGraph.current = this; }