private void add_btn_Click(object sender, RoutedEventArgs e) { if (title_txt.Text != null /*&& id_txt.Text != null*/ && genre_txt.Text != null) { Gra game = new Gra(); game.Title = title_txt.Text; game.Dev = dev_txt.Text; game.ReleseDate = relese_txt.Text; game.Publisher = (publisher_txt.SelectedItem as Wydawca).Id; game.Price = price_txt.Text; game.Madedate = production_txt.Text; //game.Id = id_txt.Text; game.Id = collection.CheckID(); game.Genere = genre_txt.Text; collection.AddGame(game); writer.Write("temp.xml", collection); schema.Validation("temp.xml", "E:/Pobrane/Shool/xml/XML/zadanie5.xsd"); valinfo_lbl.Content = schema.message; UpdateCollection(); } }
private void listBox_SelectionChanged(object sender, SelectionChangedEventArgs e) { //string title = (listBox.SelectedItem as ListBoxItem).Content.ToString(); //selectedGame = collection.Games.Find(x => x.Title == title); if (listBox.SelectedItem != null) { string title = (listBox.SelectedItem as Gra).Title; selectedGame = listBox.SelectedItem as Gra; } }
public EditWindow(Gra game, Kolekcja coll, MainWindow win) { this.win = win; this.collection = coll; this.game = game; InitializeComponent(); title_txt.Text = game.Title; dev_txt.Text = game.Dev; relese_txt.Text = game.ReleseDate; publisher_txt.Text = game.Publisher; price_txt.Text = game.Price; production_txt.Text = game.Madedate; id_txt.Text = game.Id; genre_txt.Text = game.Genere; }
public void Write(string file, Kolekcja collection) { XmlDocument doc = new XmlDocument(); doc.Load(originalFile); int numOfGames = 0; foreach (XmlNode mainNode in doc.DocumentElement) { foreach (XmlNode ulubione in mainNode.ChildNodes) { foreach (XmlNode node in ulubione.ChildNodes) { if (node.Name == "gra") { if (numOfGames < collection.Games.Count) { Gra game = collection.Games[numOfGames]; /*string id = node.Attributes[0].InnerText; * string genere = node.Attributes[1].InnerText; * string title = node.ChildNodes[0].InnerText; * string dev = node.ChildNodes[1].InnerText; * string releseDate = node.ChildNodes[2].InnerText; * string publisher = node.ChildNodes[3].Attributes[0].InnerText; * string price = node.ChildNodes[4].InnerText; * string madedate = node.ChildNodes[5].InnerText;*/ node.Attributes[0].InnerText = game.Id; node.Attributes[1].InnerText = game.Genere; node.ChildNodes[0].InnerText = game.Title; node.ChildNodes[1].InnerText = game.Dev; node.ChildNodes[2].InnerText = game.ReleseDate; node.ChildNodes[3].Attributes[0].InnerText = game.Publisher; node.ChildNodes[4].InnerText = game.Price; node.ChildNodes[5].InnerText = game.Madedate; } else { node.RemoveAll(); node.ParentNode.RemoveChild(node); } numOfGames++; } } } } if (collection.Games.Count < numOfGames) { } else if (collection.Games.Count > numOfGames) { while (collection.Games.Count != numOfGames) { Gra game = collection.Games[numOfGames]; XmlElement ulubione = doc.CreateElement("ulubione"); XmlElement newGame = doc.CreateElement("gra"); XmlAttribute newID = doc.CreateAttribute("id"); newID.InnerText = game.Id; XmlAttribute newGen = doc.CreateAttribute("gatunek"); newGen.InnerText = game.Genere; newGame.Attributes.Append(newID); newGame.Attributes.Append(newGen); XmlElement title = doc.CreateElement("tytuł"); title.InnerText = game.Title; newGame.AppendChild(title); XmlElement dev = doc.CreateElement("twórcy"); dev.InnerText = game.Dev; newGame.AppendChild(dev); XmlElement relese = doc.CreateElement("data_premiery"); relese.InnerText = game.ReleseDate; newGame.AppendChild(relese); XmlElement publisher = doc.CreateElement("dystrybutor"); XmlAttribute idref = doc.CreateAttribute("idref"); idref.InnerText = game.Publisher; publisher.Attributes.Append(idref); newGame.AppendChild(publisher); XmlElement price = doc.CreateElement("cena"); XmlAttribute waluta = doc.CreateAttribute("waluta"); waluta.InnerText = "PLN"; price.Attributes.Append(waluta); price.InnerText = game.Price; newGame.AppendChild(price); XmlElement prod = doc.CreateElement("rok_produkcji"); prod.InnerText = game.Madedate; newGame.AppendChild(prod); ulubione.AppendChild(newGame); doc.DocumentElement.ChildNodes[1].AppendChild(ulubione); numOfGames++; } } doc.Save(file); }