/// <summary> /// Creates freezable instance /// </summary> /// <returns>Instance</returns> protected override Freezable CreateInstanceCore() { Uniform6DTransformation l = new Uniform6DTransformation(this); l.queue = queue; l.currentTime = currentTime; return(l); }
private Uniform6DTransformation(Uniform6DTransformation lm) : this(lm.wrapper, lm.frame, lm.realtime, lm.changeFrameTime, lm.forecast) { rotationAxis = lm.rotationAxis; queue = lm.queue; calculator = lm.calculator; currentTime = lm.currentTime; startTime = lm.startTime; From = lm.From; To = lm.To; Set(); }