private void BtnCreate_Click(object sender, RoutedEventArgs e)
        {
            // dir 当前路径 fileName 选中那一列的文件名
            // versionFloder 保存配置文件夹的路径
            //subDirName 对应配置文件生成的目录 subVersionPath 该路径,保存配置文件、复制过去的文件
            var    btn    = sender as Button;
            var    player = btn.DataContext as ConfigList;
            string dir    = System.IO.Directory.GetCurrentDirectory();

            Write(dir + "\\fileName.txt", player.ConfigFileName);
            string fileName = player.ConfigFileName;

            //判断是否是最新版本,是的话将配置文件移动到 最新版本目录下
            if (player.IsVersion)
            {
                string newestVersion = System.IO.Path.Combine(dir + "\\Server", "newestFolder");
                if (!System.IO.Directory.Exists(newestVersion))
                {
                    System.IO.Directory.CreateDirectory(newestVersion);
                }
                DeleteFolder(newestVersion);//删除
                System.IO.File.Copy(player.ConfigFilePath, newestVersion + "\\" + fileName, true);
                System.IO.File.Move(newestVersion + "\\" + fileName, newestVersion + "\\newest.ini");
            }

            //判断文件夹是否存在,文件夹设置在哪里比较合适呢?
            string versionFloder = System.IO.Path.Combine(dir + "\\Server", "versionFolder");

            if (!System.IO.Directory.Exists(versionFloder))
            {
                System.IO.Directory.CreateDirectory(versionFloder);
            }
            //子文件夹 对应每个配置文件
            string subDirName     = fileName.Replace('.', '_');
            string subVersionPath = System.IO.Path.Combine(versionFloder, subDirName);

            System.IO.Directory.CreateDirectory(subVersionPath);

            //复制配置文件到对应的子文件夹下
            System.IO.File.Copy(player.ConfigFilePath, subVersionPath + "\\" + fileName, true);

            //复制选中的文件的内容到该文件下
            ObservableCollection <Info> infos = new ModifyProfile().GetFileMessage();

            for (int i = 0; i < infos.Count; i++)
            {
                if (System.IO.File.Exists(infos[i].path))
                {
                    string[] strArr = infos[i].path.Split('\\');
                    int      length = strArr.Length - 1;
                    System.IO.File.Copy(infos[i].path, subVersionPath + "\\" + strArr[length], true);
                }
            }

            //压缩该文件


            MessageBox.Show("生成版本成功");
            log.Info("生成配置文件版本:" + player.ConfigFileName);
        }
        private void BtnInfo_Click(object sender, RoutedEventArgs e)
        {
            var    btn         = sender as Button;
            var    player      = btn.DataContext as ConfigList;
            string currentPath = System.IO.Directory.GetCurrentDirectory();

            Write(currentPath + "\\fileName.txt", player.ConfigFileName);
            ModifyProfile SWSetting = new ModifyProfile();

            SWSetting.WindowStartupLocation = WindowStartupLocation.CenterOwner;
            SWSetting.Title = "修改配置文件";
            SWSetting.ShowDialog();
        }