public void Close()
 {
     foreach (TriangleSupplier s in suppliers)
     {
         s.Close();
     }
     suppliers    = null;
     loadedChunks = null;
     chunks       = null;
 }
 public ChunkedTriangleCollection(float chunkSize, Logger logger)
 {
     this.logger = logger;
     // this.chunkSize = chunkSize;
     chunks = new SparseMatrix2D <TriangleCollection>(8);
 }
예제 #3
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 public ChunkedTriangleCollection(float chunkSize)
 {
     // this.chunkSize = chunkSize;
     chunks = new SparseMatrix2D <TriangleCollection>(8);
 }