private ProjectedVectorTile ComputeChild(DrawArgs drawArgs, double childSouth, double childNorth, double childWest, double childEast, double tileSize) { ProjectedVectorTile child = new ProjectedVectorTile( new GeographicBoundingBox(childNorth, childSouth, childWest, childEast), this.m_parentProjectedLayer); return(child); }
public virtual void ComputeChildren(DrawArgs drawArgs) { float tileSize = (float)(0.5 * (m_geographicBoundingBox.North - m_geographicBoundingBox.South)); //TODO: Stop children computation at some lower level if (tileSize > 0.0001) { double CenterLat = 0.5f * (m_geographicBoundingBox.North + m_geographicBoundingBox.South); double CenterLon = 0.5f * (m_geographicBoundingBox.East + m_geographicBoundingBox.West); if (m_NorthWestChild == null && m_NwImageLayer != null && m_Initialized) { m_NorthWestChild = ComputeChild(drawArgs, CenterLat, m_geographicBoundingBox.North, m_geographicBoundingBox.West, CenterLon, tileSize); m_NorthWestChild.Level = Level++; m_NorthWestChild.Row = 2 * Row + 1; m_NorthWestChild.Col = 2 * Col; m_NorthWestChild.Initialize(drawArgs); } if (m_NorthEastChild == null && m_NeImageLayer != null && m_Initialized) { m_NorthEastChild = ComputeChild(drawArgs, CenterLat, m_geographicBoundingBox.North, CenterLon, m_geographicBoundingBox.East, tileSize); m_NorthEastChild.Level = Level++; m_NorthEastChild.Row = 2 * Row + 1; m_NorthEastChild.Col = 2 * Col + 1; m_NorthEastChild.Initialize(drawArgs); } if (m_SouthWestChild == null && m_SwImageLayer != null && m_Initialized) { m_SouthWestChild = ComputeChild(drawArgs, m_geographicBoundingBox.South, CenterLat, m_geographicBoundingBox.West, CenterLon, tileSize); m_SouthWestChild.Level = Level++; m_SouthWestChild.Row = 2 * Row; m_SouthWestChild.Col = 2 * Col; m_SouthWestChild.Initialize(drawArgs); } if (m_SouthEastChild == null && m_SeImageLayer != null && m_Initialized) { m_SouthEastChild = ComputeChild(drawArgs, m_geographicBoundingBox.South, CenterLat, CenterLon, m_geographicBoundingBox.East, tileSize); m_SouthEastChild.Level = Level++; m_SouthEastChild.Row = 2 * Row; m_SouthEastChild.Col = 2 * Col + 1; m_SouthEastChild.Initialize(drawArgs); } } }
private void UpdateRootTiles() { int numberRows = (int)(180.0f / this.m_lzts); System.Collections.ArrayList tileList = new System.Collections.ArrayList(); int istart = 0; int iend = numberRows; int jstart = 0; int jend = numberRows * 2; for (int i = istart; i < iend; i++) { for (int j = jstart; j < jend; j++) { double north = (i + 1) * this.m_lzts - 90.0f; double south = i * this.m_lzts - 90.0f; double west = j * this.m_lzts - 180.0f; double east = (j + 1) * this.m_lzts - 180.0f; ProjectedVectorTile newTile = new ProjectedVectorTile( new GeographicBoundingBox( north, south, west, east), this); newTile.Level = 0; newTile.Row = i; newTile.Col = j; tileList.Add(newTile); } } this.m_rootTiles = (ProjectedVectorTile[])tileList.ToArray(typeof(ProjectedVectorTile)); }
private void UpdateRootTiles() { int numberRows = (int)(180.0f/m_lzts); System.Collections.ArrayList tileList = new System.Collections.ArrayList(); int istart = 0; int iend = numberRows; int jstart = 0; int jend = numberRows * 2; for(int i = istart; i < iend; i++) { for(int j = jstart; j < jend; j++) { double north = (i + 1) * m_lzts - 90.0f; double south = i * m_lzts - 90.0f; double west = j * m_lzts - 180.0f; double east = (j + 1) * m_lzts - 180.0f; ProjectedVectorTile newTile = new ProjectedVectorTile( new GeographicBoundingBox( north, south, west, east), this); newTile.Level = 0; newTile.Row = i; newTile.Col = j; tileList.Add(newTile); } } m_rootTiles = (ProjectedVectorTile[])tileList.ToArray(typeof(ProjectedVectorTile)); }
internal virtual void ComputeChildren(DrawArgs drawArgs) { float tileSize = (float)(0.5*(m_geographicBoundingBox.North - m_geographicBoundingBox.South)); //TODO: Stop children computation at some lower level if(tileSize>0.0001) { double CenterLat = 0.5f*(m_geographicBoundingBox.North + m_geographicBoundingBox.South); double CenterLon = 0.5f*(m_geographicBoundingBox.East + m_geographicBoundingBox.West); if(m_NorthWestChild == null && m_NwImageLayer != null && m_Initialized) { m_NorthWestChild = ComputeChild(CenterLat, m_geographicBoundingBox.North, m_geographicBoundingBox.West, CenterLon); m_NorthWestChild.Level = Level++; m_NorthWestChild.Row = 2 * Row + 1; m_NorthWestChild.Col = 2 * Col; m_NorthWestChild.Initialize(drawArgs); } if(m_NorthEastChild == null && m_NeImageLayer != null && m_Initialized) { m_NorthEastChild = ComputeChild(CenterLat, m_geographicBoundingBox.North, CenterLon, m_geographicBoundingBox.East); m_NorthEastChild.Level = Level++; m_NorthEastChild.Row = 2 * Row + 1; m_NorthEastChild.Col = 2 * Col + 1; m_NorthEastChild.Initialize(drawArgs); } if(m_SouthWestChild == null && m_SwImageLayer != null && m_Initialized) { m_SouthWestChild = ComputeChild(m_geographicBoundingBox.South, CenterLat, m_geographicBoundingBox.West, CenterLon); m_SouthWestChild.Level = Level++; m_SouthWestChild.Row = 2 * Row; m_SouthWestChild.Col = 2 * Col; m_SouthWestChild.Initialize(drawArgs); } if(m_SouthEastChild == null && m_SeImageLayer != null && m_Initialized) { m_SouthEastChild = ComputeChild(m_geographicBoundingBox.South, CenterLat, CenterLon, m_geographicBoundingBox.East); m_SouthEastChild.Level = Level++; m_SouthEastChild.Row = 2 * Row; m_SouthEastChild.Col = 2 * Col + 1; m_SouthEastChild.Initialize(drawArgs); } } }
private ProjectedVectorTile ComputeChild(double childSouth, double childNorth, double childWest, double childEast) { ProjectedVectorTile child = new ProjectedVectorTile( new GeographicBoundingBox(childNorth, childSouth, childWest, childEast), m_parentProjectedLayer); return child; }
internal void Update(DrawArgs drawArgs) { try { double centerLatitude = 0.5 * (m_geographicBoundingBox.North + m_geographicBoundingBox.South); double centerLongitude = 0.5 * (m_geographicBoundingBox.West + m_geographicBoundingBox.East); double tileSize = m_geographicBoundingBox.North - m_geographicBoundingBox.South; if(!m_Initialized) { if(drawArgs.WorldCamera.ViewRange * 0.5f < Angle.FromDegrees(TileDrawDistance * tileSize) && MathEngine.SphericalDistance(Angle.FromDegrees(centerLatitude), Angle.FromDegrees(centerLongitude), drawArgs.WorldCamera.Latitude, drawArgs.WorldCamera.Longitude) < Angle.FromDegrees( TileSpreadFactor * tileSize * 1.25f ) && drawArgs.WorldCamera.ViewFrustum.Intersects(BoundingBox) ) { Initialize(drawArgs); } } if(m_Initialized) { if(m_LastUpdate < m_parentProjectedLayer.LastUpdate) UpdateImageLayers(drawArgs); if(m_NwImageLayer != null) { m_NwImageLayer.Update(drawArgs); } if(m_NeImageLayer != null) { m_NeImageLayer.Update(drawArgs); } if(m_SwImageLayer != null) { m_SwImageLayer.Update(drawArgs); } if(m_SeImageLayer != null) { m_SeImageLayer.Update(drawArgs); } if( drawArgs.WorldCamera.ViewRange < Angle.FromDegrees(TileDrawDistance*tileSize) && MathEngine.SphericalDistance( Angle.FromDegrees(centerLatitude), Angle.FromDegrees(centerLongitude), drawArgs.WorldCamera.Latitude, drawArgs.WorldCamera.Longitude) < Angle.FromDegrees( TileSpreadFactor*tileSize ) && drawArgs.WorldCamera.ViewFrustum.Intersects(BoundingBox) ) { if(m_NorthEastChild == null && m_NorthWestChild == null && m_SouthEastChild == null && m_SouthWestChild == null) { ComputeChildren(drawArgs); } else { if(m_NorthEastChild != null) { m_NorthEastChild.Update(drawArgs); } if(m_NorthWestChild != null) { m_NorthWestChild.Update(drawArgs); } if(m_SouthEastChild != null) { m_SouthEastChild.Update(drawArgs); } if(m_SouthWestChild != null) { m_SouthWestChild.Update(drawArgs); } } } else { if(m_NorthWestChild != null) { m_NorthWestChild.Dispose(); m_NorthWestChild = null; } if(m_NorthEastChild != null) { m_NorthEastChild.Dispose(); m_NorthEastChild = null; } if(m_SouthEastChild != null) { m_SouthEastChild.Dispose(); m_SouthEastChild = null; } if(m_SouthWestChild != null) { m_SouthWestChild.Dispose(); m_SouthWestChild = null; } } } if(m_Initialized) { if(drawArgs.WorldCamera.ViewRange > Angle.FromDegrees( TileDrawDistance*tileSize*1.5f ) || MathEngine.SphericalDistance(Angle.FromDegrees(centerLatitude), Angle.FromDegrees(centerLongitude), drawArgs.WorldCamera.Latitude, drawArgs.WorldCamera.Longitude) > Angle.FromDegrees( TileSpreadFactor*tileSize*1.5f )) { if(this.Level != 0) //{ Dispose(); //} } } } catch(Exception ex) { Log.Write(ex); } }
private void CreateRootTiles() { int numberRows = (int)(180.0f / m_lzts); int istart = 0; int iend = numberRows; int jstart = 0; int jend = numberRows * 2; for (int i = istart; i < iend; i++) { for (int j = jstart; j < jend; j++) { double north = (i + 1) * m_lzts - 90.0f; double south = i * m_lzts - 90.0f; double west = j * m_lzts - 180.0f; double east = (j + 1) * m_lzts - 180.0f; ProjectedVectorTile newTile = new ProjectedVectorTile( new GeographicBoundingBox( north, south, west, east), this); newTile.Level = 0; newTile.Row = i; newTile.Col = j; m_rootTiles.Add(newTile); } } }
public void Update(DrawArgs drawArgs) { try { double centerLatitude = 0.5 * (m_geographicBoundingBox.North + m_geographicBoundingBox.South); double centerLongitude = 0.5 * (m_geographicBoundingBox.West + m_geographicBoundingBox.East); double tileSize = m_geographicBoundingBox.North - m_geographicBoundingBox.South; if (!m_Initialized) { if (drawArgs.WorldCamera.ViewRange * 0.5f < Angle.FromDegrees(ShapeTileArgs.TileDrawDistance * tileSize) && MathEngine.SphericalDistance(Angle.FromDegrees(centerLatitude), Angle.FromDegrees(centerLongitude), drawArgs.WorldCamera.Latitude, drawArgs.WorldCamera.Longitude) < Angle.FromDegrees(ShapeTileArgs.TileSpreadFactor * tileSize * 1.25f) && drawArgs.WorldCamera.ViewFrustum.Intersects(BoundingBox) ) { Initialize(drawArgs); } } if (m_Initialized) { if (m_LastUpdate < m_parentProjectedLayer.LastUpdate) { UpdateImageLayers(drawArgs); } if (m_NwImageLayer != null) { m_NwImageLayer.Update(drawArgs); } if (m_NeImageLayer != null) { m_NeImageLayer.Update(drawArgs); } if (m_SwImageLayer != null) { m_SwImageLayer.Update(drawArgs); } if (m_SeImageLayer != null) { m_SeImageLayer.Update(drawArgs); } if ( drawArgs.WorldCamera.ViewRange < Angle.FromDegrees(ShapeTileArgs.TileDrawDistance * tileSize) && MathEngine.SphericalDistance(Angle.FromDegrees(centerLatitude), Angle.FromDegrees(centerLongitude), drawArgs.WorldCamera.Latitude, drawArgs.WorldCamera.Longitude) < Angle.FromDegrees(ShapeTileArgs.TileSpreadFactor * tileSize) && drawArgs.WorldCamera.ViewFrustum.Intersects(BoundingBox) ) { if (m_NorthEastChild == null && m_NorthWestChild == null && m_SouthEastChild == null && m_SouthWestChild == null) { ComputeChildren(drawArgs); } else { if (m_NorthEastChild != null) { m_NorthEastChild.Update(drawArgs); } if (m_NorthWestChild != null) { m_NorthWestChild.Update(drawArgs); } if (m_SouthEastChild != null) { m_SouthEastChild.Update(drawArgs); } if (m_SouthWestChild != null) { m_SouthWestChild.Update(drawArgs); } } } else { if (m_NorthWestChild != null) { m_NorthWestChild.Dispose(); m_NorthWestChild = null; } if (m_NorthEastChild != null) { m_NorthEastChild.Dispose(); m_NorthEastChild = null; } if (m_SouthEastChild != null) { m_SouthEastChild.Dispose(); m_SouthEastChild = null; } if (m_SouthWestChild != null) { m_SouthWestChild.Dispose(); m_SouthWestChild = null; } } } if (m_Initialized) { if (drawArgs.WorldCamera.ViewRange > Angle.FromDegrees(ShapeTileArgs.TileDrawDistance * tileSize * 1.5f) || MathEngine.SphericalDistance(Angle.FromDegrees(centerLatitude), Angle.FromDegrees(centerLongitude), drawArgs.WorldCamera.Latitude, drawArgs.WorldCamera.Longitude) > Angle.FromDegrees(ShapeTileArgs.TileSpreadFactor * tileSize * 1.5f)) { if (this.Level != 0) { //{ Dispose(); } //} } } } catch (Exception ex) { Log.Write(ex); } }