public DotaObjectDocument(DotaDataObject RootObject) : base() { DotaObject = RootObject; Source = DotaObject.ObjectInfo.FromVPK ? DocumentSource.VPK : DocumentSource.File; Path = DotaObject.ObjectInfo.OriginatingFile; Name = RootObject.ClassName; }
public static IList FindListThatHasObject(DotaDataObject ddo) { //I hate writing code like this DotaDataObject.DataObjectInfo.ObjectDataClass ObjectClass = ddo.ObjectInfo.ObjectClass; if (ddo is DotaHero) { return(AllHeroes); } else if (ddo is DotaUnit) { return(AllUnits); } else if (ddo is DotaItem) { return(AllItems); } else if (ddo is DotaAbility) { return(AllAbilities); } throw new ArgumentException("Don't have a list for that type"); }
private void OpenObjectEditor(DotaDataObject ddo) { var doc = OpenDocument(ddo); doc.OpenDefaultEditor(); }
private void OpenTextEditor(DotaDataObject ddo) { var doc = OpenDocument(ddo); (doc as DotaObjectDocument).OpenTextEditor(); }
private Document OpenDocument(DotaDataObject ddo) { Document doc = DocumentRegistry.GetDocumentFor(ddo); if (doc == null) { //If we don't have this document open, create it and add it to the registry doc = new DotaObjectDocument(ddo); DocumentRegistry.OpenDocument(ddo, doc); } return doc; }