public override void Init(Creature creature) { base.Init(creature); MoveController = new NpcMoveController(Npc); BattleController = new NpcBattleController(Npc); }
public override void Release() { base.Release(); if (MoveController != null) MoveController.Release(); MoveController = null; if (BattleController != null) BattleController.Release(); BattleController = null; }