/// <summary> /// Construtor /// </summary> public Classe() { Increment = new StatsIncrement(); for (var index = 0; index < Constant.MAX_ITEM; index++) { _item[index] = new Item(); } }
/// <summary> /// Limpa todos os dados. /// </summary> private void ClearData() { Classes.Clear(); Classes = null; Increment.Clear(); Increment = null; _item = null; }