private void button3_Click(object sender, EventArgs e) { if (deleteOnExit) { ProtoManager.Remove(this.pc.Id); } if (this.parent != null) { parent.RefreshList(); } this.Close(); }
private void button1_Click(object sender, EventArgs e) { ProtoCritter newpc = this.pc.DeepCopy(); if (newpc.Parse(this.rtbData.Lines.ToList(), ProtoManager.CorrectFile(newpc.Savefile))) { newpc.Id = pc.Id; this.pc = newpc; parent.pc = newpc; ProtoManager.Protos[newpc.Id] = newpc; this.parent.LoadProto(); this.parent.parent.RefreshList(); this.Close(); } }
private void button2_Click(object sender, EventArgs e) { SaveProto(); ProtoManager.SaveProtoAs(this.pc, this.pc.Id); if (this.parent != null) { parent.RefreshList(); } else { ProtoManager.Save(); } this.Close(); }
private void button4_Click(object sender, EventArgs e) { ArrayList objs = (ArrayList)protoList.SelectedObjects; foreach (Object obj in objs) { if (obj is KeyValuePair <int, ProtoCritter> ) { KeyValuePair <int, ProtoCritter> pair = (KeyValuePair <int, ProtoCritter>)obj; ProtoManager.Remove(pair.Key); } } if (objs.Count > 0) { RefreshList(); } }
private void button3_Click(object sender, EventArgs e) { if (rdbAssignFree.Checked) { int newProto = ProtoManager.AddProto(); RefreshList(); frmProtoCritterEditor form = new frmProtoCritterEditor(this, newProto, true); form.Show(); } else { if (ProtoManager.AddProto((int)numPid.Value)) { RefreshList(); frmProtoCritterEditor form = new frmProtoCritterEditor(this, (int)numPid.Value, true); form.Show(); } } }
private void frmProtoCritterEditor_Load(object sender, EventArgs e) { this.Text = "Critter Proto Editor: PID " + pc.Id; PrepareUpDown(hpBaseNum); PrepareUpDown(apBaseNum); PrepareUpDown(acBaseNum); PrepareUpDown(mdBaseNum); PrepareUpDown(cwBaseNum); PrepareUpDown(seqBaseNum); PrepareUpDown(hrBaseNum); PrepareUpDown(critBaseNum); PrepareUpDown(hpFullNum); PrepareUpDown(apFullNum); PrepareUpDown(acFullNum); PrepareUpDown(mdFullNum); PrepareUpDown(cwFullNum); PrepareUpDown(seqFullNum); PrepareUpDown(hrFullNum); PrepareUpDown(critFullNum); PrepareUpDown(poisonBaseNum); PrepareUpDown(radBaseNum); PrepareUpDown(poisonFullNum); PrepareUpDown(radFullNum); ParamsDefines.FillBodytypes(bodytypeBox); ParamsDefines.FillModes(modesBox); ParamsDefines.FillTraits(traitsBox); ParamsDefines.FillPerks(perksBox); ProtoManager.FillFilenames(savefileBox); GroupStatNums(); GroupSkillsNums(); GroupDamageNums(); PrepareUpDowns(SkillBaseNums); PrepareUpDowns(skillFullNums); LoadProto(); perksList.DataSource = Perks; modesList.DataSource = Modes; traitsList.DataSource = Traits; this.Refresh(); }
private void protoList_KeyUp(object sender, KeyEventArgs e) { if (e.Control && e.KeyCode == Keys.C) { Object obj = protoList.SelectedObject; if (obj != null) { var kvp = (KeyValuePair <int, ProtoCritter>)obj; copiedCritter = (ProtoCritter)kvp.Value; lblCopied.Text = getCopiedText(); } e.Handled = true; } else if (e.Control && e.KeyCode == Keys.V) { ProtoCritter cr = copiedCritter.DeepCopy(); ProtoManager.AddProto(cr); RefreshList(); lblCopied.Text = getCopiedText() + " Cloned into PID " + cr.Id; e.SuppressKeyPress = true; } }
private void button1_Click(object sender, EventArgs e) { ProtoManager.Save(); this.Close(); }
public void LoadProto() { for (int i = Consts.ST_STRENGTH; i <= Consts.ST_LUCK; i++) { StatNums[i].Value = pc.Params[i]; } hpNum.Value = pc.Params[Consts.ST_MAX_LIFE]; apNum.Value = pc.Params[Consts.ST_ACTION_POINTS]; acNum.Value = pc.Params[Consts.ST_ARMOR_CLASS]; mdNum.Value = pc.Params[Consts.ST_MELEE_DAMAGE]; cwNum.Value = pc.Params[Consts.ST_CARRY_WEIGHT]; seqNum.Value = pc.Params[Consts.ST_SEQUENCE]; hrNum.Value = pc.Params[Consts.ST_HEALING_RATE]; critNum.Value = pc.Params[Consts.ST_CRITICAL_CHANCE]; killExpNum.Value = pc.Params[Consts.ST_KILL_EXPERIENCE]; ageNum.Value = pc.Params[Consts.ST_AGE]; baseCrTypeNum.Value = pc.Params[Consts.ST_BASE_CRTYPE]; dialogIdNum.Value = pc.Params[Consts.ST_DIALOG_ID]; aiPackNum.Value = pc.Params[Consts.ST_AI_ID]; teamIdNum.Value = pc.Params[Consts.ST_TEAM_ID]; bagIdNum.Value = pc.Params[Consts.ST_BAG_ID]; nameText.Text = pc.Name; descText.Text = pc.Desc; locomotionBox.SelectedIndex = pc.Params[Consts.ST_LOCOMOTION_TYPE]; damageTypeBox.SelectedIndex = pc.Params[Consts.ST_DAMAGE_TYPE]; genderBox.SelectedIndex = pc.Params[Consts.ST_GENDER]; bodytypeBox.SelectedIndex = pc.Params[Consts.ST_BODY_TYPE]; for (int i = Consts.SK_SMALL_GUNS; i <= Consts.SK_OUTDOORSMAN; i++) { SkillNums[i - Consts.SK_SMALL_GUNS].Value = pc.Params[i]; } for (int i = Consts.ST_NORMAL_ABSORB; i <= Consts.ST_EXPLODE_ABSORB; i++) { DTNums[i - Consts.ST_NORMAL_ABSORB].Value = pc.Params[i]; } for (int i = Consts.ST_NORMAL_RESIST; i <= Consts.ST_EXPLODE_RESIST; i++) { DRNums[i - Consts.ST_NORMAL_RESIST].Value = pc.Params[i]; } poisonNum.Value = pc.Params[Consts.ST_POISON_RESISTANCE]; radNum.Value = pc.Params[Consts.ST_RADIATION_RESISTANCE]; savefileBox.SelectedIndex = ProtoManager.CorrectFileIndex(pc.Savefile); Perks.Clear(); PerksLevels.Clear(); Traits.Clear(); TraitsLevels.Clear(); Modes.Clear(); ModesLevels.Clear(); for (int i = Consts.PERK_BEGIN; i <= Consts.PERK_END; i++) { SetParam(PerksLevels, Perks, i, pc.Params[i]); } for (int i = Consts.MODE_BEGIN; i <= Consts.MODE_END; i++) { SetParam(ModesLevels, Modes, i, pc.Params[i]); } for (int i = Consts.TRAIT_BEGIN; i <= Consts.TRAIT_END; i++) { SetParam(TraitsLevels, Traits, i, pc.Params[i]); } UpdateBaseStats(); for (int i = 0; i < 18; i++) { UpdateFullSkill(i); } }