public Player() { Camera = new GameCamera(); Mysz = new MOIS.MouseState_NativePtr(); InventoryItem = null; }
public Described(DescribedProfile profile) { Profile = profile.Clone(); Activator = ""; Entity = Engine.Singleton.SceneManager.CreateEntity(Profile.MeshName); Node = Engine.Singleton.SceneManager.RootSceneNode.CreateChildSceneNode(); Entity.CastShadows = true; Node.AttachObject(Entity); ConvexCollision coll = new MogreNewt.CollisionPrimitives.ConvexHull(Engine.Singleton.NewtonWorld, Node, Quaternion.IDENTITY, 0.1f, Engine.Singleton.GetUniqueBodyId()); Vector3 inertia = new Vector3(1, 1, 1), offset; coll.CalculateInertialMatrix(out inertia, out offset); Inertia = inertia; Body = new Body(Engine.Singleton.NewtonWorld, coll, true); Body.AttachNode(Node); Body.SetMassMatrix(Profile.Mass, Profile.Mass * inertia); Body.MaterialGroupID = Engine.Singleton.MaterialManager.DescribedMaterialID; Body.UserData = this; coll.Dispose(); Body.ForceCallback += BodyForceCallback; }
public void SetItem(DescribedProfile item) { if (item != null) { BlueQuad.IsVisible = isSelected; ItemLabel.Caption = " " + item.DisplayName; } else { BlueQuad.IsVisible = false; ItemLabel.Caption = ""; } }
public Items() { I = new Dictionary <string, DescribedProfile>(); XmlDocument File = new XmlDocument(); File.Load("Media\\Profiles\\Items.xml"); XmlElement root = File.DocumentElement; XmlNodeList Items = root.SelectNodes("//items/item"); foreach (XmlNode item in Items) { if (item["type"].InnerText == "DescribedProfile") { DescribedProfile Kriper = new DescribedProfile(); Kriper.DisplayName = item["name"].InnerText; Kriper.Description = item["description"].InnerText; Kriper.MeshName = item["mesh"].InnerText; Kriper.InventoryPictureMaterial = item["inventory_material"].InnerText; Kriper.Mass = int.Parse(item["mass"].InnerText); Kriper.IsPickable = bool.Parse(item["ispickable"].InnerText); Kriper.DisplayNameOffset = Vector3.ZERO; Kriper.DisplayNameOffset.x = float.Parse(item["nameoffsetx"].InnerText); Kriper.DisplayNameOffset.y = float.Parse(item["nameoffsety"].InnerText); Kriper.DisplayNameOffset.z = float.Parse(item["nameoffsetz"].InnerText); Kriper.ProfileName = item["idstring"].InnerText; I.Add(item["idstring"].InnerText, Kriper); } else if (item["type"].InnerText == "ItemSword") { ItemSword Kriper = new ItemSword(); Kriper.DisplayName = item["name"].InnerText; Kriper.Description = item["description"].InnerText; Kriper.MeshName = item["mesh"].InnerText; Kriper.InventoryPictureMaterial = item["inventory_material"].InnerText; Kriper.Mass = int.Parse(item["mass"].InnerText); Kriper.IsPickable = bool.Parse(item["ispickable"].InnerText); Kriper.DisplayNameOffset = Vector3.ZERO; Kriper.DisplayNameOffset.x = float.Parse(item["nameoffsetx"].InnerText); Kriper.DisplayNameOffset.y = float.Parse(item["nameoffsety"].InnerText); Kriper.DisplayNameOffset.z = float.Parse(item["nameoffsetz"].InnerText); Kriper.ProfileName = item["idstring"].InnerText; I.Add(item["idstring"].InnerText, Kriper); } } }