private static void ResizeSprite(Component parent, GameEvent gameEvent, Dictionary<string, Object> handlerArgs) { SingletonFactory.LOG.Log("obj " + StringUtil.PadLeft(parent.ID, 5, '0') + " resized to " + handlerArgs["Height"] + "x" + handlerArgs["Width"], ComponentType.Rendering); RenderingComponent renderingParent = (RenderingComponent)parent; renderingParent.Model.Height = (double) handlerArgs["Height"]; renderingParent.Model.Width = (double) handlerArgs["Width"]; }
private static void MoveMe(Component parent, GameEvent gameEvent, Dictionary<string, Object> handlerArgs) { // Speed and direction should come from the event MovementComponent movementParent = (MovementComponent)parent; movementParent.Direction = EventArgReadUtil.GetDirection(gameEvent); movementParent.Speed = EventArgReadUtil.GetSpeed(gameEvent); }
public void Register(Component component) { getService(component.Type).Register(component); _ledger.Add(component.FullName, component); if(!_gameObjects.ContainsKey(component.ID)) { _gameObjects.Add(component.ID, component.Parent); } }
public void Register(Component component) { if (component.Type == _validRegisterType) { _registrees.Add(component); } else { throw new Exception("Component of type " + component.Type.ToString() + ", object id " + component.Parent.ID + " cannot be registered to service of type " + _validRegisterType.ToString()); } }
private static void ChangeTexture(Component parent, GameEvent gameEvent, Dictionary<string, Object> handlerArgs) { if (parent is GuiRenderingComponent) { GuiRenderingComponent guiRenParent = (GuiRenderingComponent)parent; guiRenParent.SetTexture(EventArgReadUtil.GetGuiTextureType(gameEvent)); } else { MultiTextureRenderingComponent multiTexParent = (MultiTextureRenderingComponent)parent; multiTexParent.SetTexture(EventArgReadUtil.GetTexture(gameEvent)); } }
// COMPONENT METHODS public void AddComponent(Component newChild) { newChild.Parent = this; _children.Add(newChild); SingletonFactory.GetServiceRegistrar().Register(newChild); }
public void Unregister(Component component) { getService(component.Type).Unregister(component); _ledger.Remove(component.FullName); }
private static void SetPosition(Component parent, GameEvent gameEvent, Dictionary<string, Object> handlerArgs) { RenderingComponent renderingParent = (RenderingComponent)parent; if (!EventArgReadUtil.GetIsRelative(gameEvent)) { renderingParent.Model.SetPosition(EventArgReadUtil.GetPositionVector(gameEvent)); } else { renderingParent.Model.Center += EventArgReadUtil.GetPositionVector(gameEvent); } }
public GameEventHandler(Component parent, EventType typeToReactTo, HandleEvent HandleEvent) { _parent = parent; _typeToHandle = typeToReactTo; DoMyHandleEvent = HandleEvent; }
public GameEventHandler(Component parent, EventType typeToReactTo) : this(parent, typeToReactTo, null) { }
internal void AddEventHandlerFromDO(Component component, EventHandlerDO eventHandlerDO) { // TODO - add handling for thrown events SingletonFactory.GetEventHandlerDecorator().AddHandler(component, eventHandlerDO.Name, eventHandlerDO.TypeToHandle, eventHandlerDO.HandlerArgs); }
public void Unregister(Component component) { _registrees.Remove(component); }