private void OnPickStay(PickUpAbleItem item) { if (item is ChargeTool) { var currTool = chargeTool; if (chargeResource != null) { var value = Mathf.Min(currTool.capacity, chargeResource.current); var type = chargeResource.type; currTool.PickUpAble = false; currTool.LoadData(chargeResource.transform.position, new ChargeData(type, value), () => { currTool.PickUpAble = true; }); chargeResource.Subtruct(value, () => { }); highter.UnHighLightTarget(chargeResource.gameObject); lastMatchChargeResource = chargeResource = null; } else if (chargeObj != null) { var data = currTool.data; ChargeData worpData = chargeObj.JudgeLeft(data); if (!string.IsNullOrEmpty(worpData.type)) { currTool.PickUpAble = false; currTool.OnCharge(chargeObj.transform.position, worpData.value, () => { currTool.PickUpAble = true; }); chargeObj.Charge(worpData, () => { chargeObj.JudgeComplete(); }); } highter.UnHighLightTarget(chargeObj.gameObject); lastMatchChargeObj = null; } } }
public override void Update() { if (chargeTool != null) { if (chargeTool.charged) { if (ChargeUtil.FindChargeObj(chargeTool, out chargeObj)) { if (chargeObj != lastMatchChargeObj) { if (lastMatchChargeObj != null) { highter.UnHighLightTarget(lastMatchChargeObj.gameObject); } highter.HighLightTarget(chargeObj.gameObject, Color.green); lastMatchChargeObj = chargeObj; } } else { if (lastMatchChargeObj != null) { highter.UnHighLightTarget(lastMatchChargeObj.gameObject); lastMatchChargeObj = null; } } } else { if (ChargeUtil.FindResource(chargeTool, out chargeResource)) { if (chargeResource != lastMatchChargeResource) { if (lastMatchChargeResource != null) { highter.UnHighLightTarget(lastMatchChargeResource.gameObject); } highter.HighLightTarget(chargeResource.gameObject, Color.green); lastMatchChargeResource = chargeResource; } } else { if (lastMatchChargeResource != null) { highter.UnHighLightTarget(lastMatchChargeResource.gameObject); lastMatchChargeResource = null; } } } } }
private void ActiveElements(ChargeObj element) { var actived = lockQueue.Find(x => x.Name == element.Name); if (actived == null) { var tools = ElementController.Instence.GetElements <ChargeTool>(); if (tools != null) { for (int i = 0; i < tools.Count; i++) { if (completeDatas.FindAll(y => tools[i].CanLoad(y.type)).Count == 0) { return; } if (log) { Debug.Log("ActiveElements:" + element.Name + (!tools[i].Active)); } if (!tools[i].Active) { tools[i].StepActive(); } } } var resources = ElementController.Instence.GetElements <ChargeResource>(); if (resources != null) { for (int i = 0; i < resources.Count; i++) { if (completeDatas.FindAll(y => y.type == resources[i].type).Count == 0) { continue; } if (log) { Debug.Log("ActiveElements:" + element.Name + (!resources[i].Active)); } if (!resources[i].Active) { resources[i].StepActive(); } } } } lockQueue.Add(element); }
internal static bool FindChargeObj(ChargeTool item, out ChargeObj chargeObj) { Collider[] colliders = Physics.OverlapSphere(item.transform.position, item.Range, LayerMask.GetMask(Layers.chargeObjLayer)); if (colliders != null && colliders.Length > 0) { foreach (var collider in colliders) { ChargeObj temp = collider.GetComponentInParent <ChargeObj>(); if (temp != null && temp.Started && !temp.Completed && temp.completeDatas.FindAll(x => x.type == item.data.type).Count > 0) { chargeObj = temp; return(true); } } } chargeObj = null; return(false); }
protected virtual void Awake() { target = GetComponent <ChargeObj>(); target.onCharge = OnCharge; }
private void CompleteElements(ChargeObj element, bool undo) { lockQueue.Remove(element); var active = lockQueue.Find(x => x.Name == element.Name); if (active == null) { var tools = ElementController.Instence.GetElements <ChargeTool>(); if (tools != null) { for (int i = 0; i < tools.Count; i++) { if (log) { Debug.Log("CompleteElements:" + element.Name + tools[i].Active); } if (completeDatas.FindAll(y => tools[i].CanLoad(y.type)).Count == 0) { return; } if (tools[i].Active) { if (undo) { tools[i].StepUnDo(); } else { tools[i].StepComplete(); } } } } var resources = ElementController.Instence.GetElements <ChargeResource>(); if (resources != null) { for (int i = 0; i < resources.Count; i++) { if (log) { Debug.Log("CompleteElements:" + element.Name + resources[i].Active); } if (completeDatas.FindAll(y => y.type == resources[i].type).Count == 0) { continue; } if (resources[i].Active) { if (undo) { resources[i].StepUnDo(); } else { resources[i].StepComplete(); } } } } } }