예제 #1
0
        private IEnumerator FizzyForDuration(BattleAgentController affectedAgent)
        {
            yield return(new WaitForSeconds(duration));

            affectedAgent.isAttackActionFinish = true;
            affectedAgent.propertyCalculator.RemoveAttachedSkill <TriggeredSkill> (this);
            affectedAgent.Fight();
        }