public XElement CreateElement() { XElement ret = new XElement("SCENE"); _FractalSettings.CreateElement(ret); ret.Add(_Camera.CreateElement()); return(ret); }
private string BuildXML(bool preview) { bool pt = _Scene._PathTracer; _Scene._PathTracer = false; string XML = @" <VIEWPORT width=" + image1.Width + @" height=" + image1.Height + @"/>"; Camera previewCamera = new Camera(_Camera._Position, _Camera._Target, _Camera._FOV, _Camera._Spherical, _Camera._Stereographic); previewCamera._AAEnabled = true;// false; previewCamera._DOFEnabled = false; XML += previewCamera.CreateElement().ToString(); XML += _Scene.CreateElement(preview, false).ToString(); _Scene._PathTracer = pt; _CameraDirty = false; return(XML); }
private void BuildXML() { _XML = @"<VIEWPORT width=" + image1.Width + @" height=" + image1.Height + @"/>"; _XML += _Camera.CreateElement().ToString(); _XML += _Scene.CreateElement(false, false).ToString(); }
private string BuildXML(bool preview) { bool pt = _Scene._PathTracer; _Scene._PathTracer = false; string XML = @" <VIEWPORT width=" + image1.Width + @" height=" + image1.Height + @"/>"; Camera previewCamera = new Camera(_Camera._Position, _Camera._Target, _Camera._FOV, _Camera._Spherical, _Camera._Stereographic); previewCamera._AAEnabled = true;// false; previewCamera._DOFEnabled = false; XML += previewCamera.CreateElement().ToString(); XML += _Scene.CreateElement(preview, false).ToString(); _Scene._PathTracer = pt; _CameraDirty = false; return XML; }