//public CUInt16 unk3; //public CUInt16 unk4; public SCurveData(CR2WFile cr2w) : base(cr2w) { time = new CFloat(cr2w) { Name = "x" }; value = new CFloat(cr2w) { Name = "y" }; controlPoint1 = new CQuaternion(cr2w) { Name = "controlPoint1" }; controlPoint2 = new CQuaternion(cr2w) { Name = "controlPoint2" }; curveTypeL = new CUInt32(cr2w) { Name = "curveTypeL" }; curveTypeR = new CUInt32(cr2w) { Name = "curveTypeR" }; //unk3 = new CUInt16(cr2w) { Name = "curveTypeL" }; //unk4 = new CUInt16(cr2w) { Name = "curveTypeR" }; }
public SSkeletonRigData(CR2WFile cr2w) : base(cr2w) { position = new CQuaternion(cr2w) { Name = "position" }; rotation = new CQuaternion(cr2w) { Name = "rotation" }; scale = new CQuaternion(cr2w) { Name = "scale" }; }