public override void Write(BinaryWriter file) { base.Write(file); data.Write(file); cornerPosition.Write(file); dataSizeX.Write(file); dataSizeY.Write(file); dataSizeZ.Write(file); dataSize.Write(file); sizeInKbytes.Write(file); }
public override void Write(BinaryWriter file) { base.Write(file); texturecachekey.Write(file); residentmip.Write(file); encodedformat.Write(file); edge.Write(file); mipmapscount.Write(file); filesize.Write(file); ffffffff.Write(file); rawfile.Write(file); }
public override void Write(BinaryWriter file) { guid.Write(file); componentsMapping.Write(file); }