public override CVariable Copy(CR2WCopyAction context) { var var = (CMeshComponent)base.Copy(context); var.attachments = (CArray)attachments.Copy(context); return(var); }
public override CVariable Copy(CR2WCopyAction context) { var var = (CFoliageResource)base.Copy(context); var.Trees = (CArray)Trees.Copy(context); return(var); }
public override CVariable Copy(CR2WCopyAction context) { var var = (CNode)base.Copy(context); var.attachmentsReference = (CArray)attachmentsReference.Copy(context); var.attachmentsChild = (CArray)attachmentsChild.Copy(context); return(var); }
public override CVariable Copy(CR2WCopyAction context) { var var = (CPhysicsDestructionResource)base.Copy(context); var.block5 = (CArray)block5.Copy(context); return(var); }
public override CVariable Copy(CR2WCopyAction context) { var var = (CParticleEmitter)base.Copy(context); var.Emitters = (CArray)Emitters.Copy(context); return(var); }
public override CVariable Copy(CR2WCopyAction context) { var var = (CMaterialGraph)base.Copy(context); var.pixelParameters = (CArray)pixelParameters.Copy(context); var.vertexParameters = (CArray)vertexParameters.Copy(context); return(var); }
public override CVariable Copy(CR2WCopyAction context) { var var = (CEntity)base.Copy(context); var.unk1 = (CUInt32)unk1.Copy(context); var.unk2 = (CUInt32)unk2.Copy(context); var.components = (CArray)components.Copy(context); return(var); }
public override CVariable Copy(CR2WCopyAction context) { var var = (CParticleSystem)base.Copy(context); var.lods = (CArray)lods.Copy(context); var.emitters = (CArray)emitters.Copy(context); var.autoHideDistance = (CFloat)autoHideDistance.Copy(context); var.autoHideRange = (CFloat)autoHideRange.Copy(context); var.previewBackgroundColor = (CColor)previewBackgroundColor.Copy(context); var.previewShowGrid = (CBool)previewShowGrid.Copy(context); var.visibleThroughWalls = (CBool)visibleThroughWalls.Copy(context); var.prewarmingTime = (CFloat)prewarmingTime.Copy(context); var.renderingPlane = (CName)renderingPlane.Copy(context); return(var); }