private void InitPlayerDisplay(int playerLevel) { this.m_characterName.text = Singleton <CharacterData> .instance.CharacterName; if (Main.instance.GetLocale() == "frFR") { this.m_characterClassName.text = string.Concat(new string[] { GarrisonStatus.CharacterClassName(), " ", StaticDB.GetString("LEVEL", null), " ", playerLevel.ToString() }); } else { this.m_characterClassName.text = GeneralHelpers.TextOrderString(StaticDB.GetString("LEVEL", null), playerLevel.ToString()) + " " + GarrisonStatus.CharacterClassName(); } this.m_characterListButton.text = StaticDB.GetString("LOG_OUT", null); Sprite sprite = GeneralHelpers.LoadClassIcon(GarrisonStatus.CharacterClassID()); if (sprite != null) { this.m_classIcon.sprite = sprite; } }