예제 #1
0
        public void StandardTest()
        {
            #region Description and count getting
            while (Console.KeyAvailable)
            {
                Console.ReadKey(true);
            }
            Console.WriteLine("The standard test runs two sets of tests. The first runs through valid data");
            Console.WriteLine("and tests each method in turn with both valid and invalid data. The second");
            Console.WriteLine("runs invalid data only, attempting to create an account with no password,");
            Console.WriteLine("an account with no name, and finally creating a legitimate account to fail");
            Console.WriteLine("to create characters against.");
            Console.WriteLine();
            int accts = GetNumber("Please enter number of accounts to create per test: ", 1, 200);
            int chars = GetNumber("Please enter number of characters to create per account: ", 1, 12);
            Console.WriteLine("Press Q at any point to cancel the test, or V to toggle verbose mode.");
            Console.WriteLine("Press any key when you're ready...");
            Console.ReadKey();
            #endregion
            WriteResultHeader();
            var  tokenSource = new CancellationTokenSource();
            var  token       = tokenSource.Token;
            Task task        = Task.Factory.StartNew(() => {
                RandomName acctName = new RandomName("acct", 1000);
                RandomName charName = new RandomName("chr", 10000);
                int failures        = 0;
                int badSuccesses    = 0;
                int counter         = 0;
                while (counter < accts && !token.IsCancellationRequested)
                {
                    Console.WriteLine("NEXT ACCOUNT:");
                    var acct          = new TestData.Account(acctName.GetName());
                    TestResult result = acct.Create(_verbose);
                    Console.WriteLine(result.Output);
                    if (!result.Success)
                    {
                        failures++;
                    }
                    else
                    {
                        if (result.Success)
                        {
                            WoW.Enums.Faction faction;

                            if (counter % 2 == 0)
                            {
                                faction = Enums.Faction.Alliance;
                            }
                            else
                            {
                                faction = Enums.Faction.Horde;
                            }
                            int charcounter = 0;
                            while (charcounter < chars && !token.IsCancellationRequested)
                            {
                                Console.WriteLine("SUCCESSFUL TESTS:");
                                //Create Character
                                var character = new TestData.Character(acct, charName.GetName(), faction, true);
                                result        = character.Create(_verbose);
                                Console.WriteLine(result.Output);
                                if (!result.Success)
                                {
                                    failures++;
                                }
                                else
                                {
                                    #region Success testing
                                    result = character.ChangeLevel(56, _verbose);
                                    Console.WriteLine(result.Output);
                                    if (!result.Success)
                                    {
                                        failures++;
                                    }
                                    result = character.Update(true, _verbose);
                                    Console.WriteLine(result.Output);
                                    if (!result.Success)
                                    {
                                        failures++;
                                    }
                                    result = character.ChangeName(character.Name + "n", _verbose);
                                    Console.WriteLine(result.Output);
                                    if (!result.Success)
                                    {
                                        failures++;
                                    }
                                    result = character.Delete(_verbose);
                                    Console.WriteLine(result.Output);
                                    if (!result.Success)
                                    {
                                        failures++;
                                    }
                                    result = character.Update(true, _verbose);
                                    Console.WriteLine(result.Output);
                                    if (result.Success)
                                    {
                                        badSuccesses++;
                                    }
                                    result = character.Restore(_verbose);
                                    Console.WriteLine(result.Output);
                                    if (!result.Success)
                                    {
                                        failures++;
                                    }
                                    result = character.Update(true, _verbose);
                                    Console.WriteLine(result.Output);
                                    if (!result.Success)
                                    {
                                        failures++;
                                    }
                                    #endregion
                                    #region Failure Testing
                                    Console.WriteLine("EXPECTED FAILURES:");
                                    result = character.Update(false, _verbose);
                                    Console.WriteLine(result.Output);
                                    if (result.Success)
                                    {
                                        badSuccesses++;
                                    }
                                    result = character.ChangeLevel(0, _verbose);
                                    Console.WriteLine(result.Output);
                                    if (result.Success)
                                    {
                                        badSuccesses++;
                                    }
                                    result = character.ChangeLevel(55, _verbose);
                                    Console.WriteLine(result.Output);
                                    if (result.Success)
                                    {
                                        badSuccesses++;
                                    }
                                    result = character.ChangeLevel(90, _verbose);
                                    Console.WriteLine(result.Output);
                                    if (result.Success)
                                    {
                                        badSuccesses++;
                                    }
                                    result = character.ChangeName("\"{dude}", _verbose);
                                    Console.WriteLine(result.Output);
                                    if (result.Success)
                                    {
                                        badSuccesses++;
                                    }
                                    if (charcounter > 0)
                                    {
                                        result = character.ChangeName(charName.GetName(true, 1) + "n", _verbose);
                                        Console.WriteLine(result.Output);
                                        if (result.Success)
                                        {
                                            badSuccesses++;
                                        }
                                    }
                                    charcounter++;
                                    #endregion
                                }
                            }
                        }
                    }
                    counter++;
                }
                counter = 0;
                Console.WriteLine("Valid data test completed!");
                Console.WriteLine(accts.ToString() + " accounts created, each with " + chars.ToString() + " characters, for a total of " + ((int)(accts * chars)).ToString() + " requests.");
                Console.WriteLine("Unexpected Failures: " + failures.ToString() + ".");
                Console.WriteLine("Unexpected Successes: " + badSuccesses.ToString() + ".");
                badSuccesses = 0;
                if (!token.IsCancellationRequested)
                {
                    Console.WriteLine("Press any key (other than Enter) to move on to failure testing...");
                    Console.ReadKey();
                    Console.WriteLine();
                    TestData.Account account;
                    TestResult result;

                    if (!token.IsCancellationRequested)
                    {
                        Console.WriteLine("Creating account with no password...");
                        account = new TestData.Account("failure", string.Empty);
                        result  = account.Create(_verbose);
                        Console.WriteLine(result.Output);
                        if (result.Success)
                        {
                            badSuccesses++;
                        }
                    }
                    if (!token.IsCancellationRequested)
                    {
                        Console.WriteLine("Creating 'good' account: ");
                        account = new TestData.Account(acctName.GetName());
                        result  = account.Create(_verbose);
                        if (result.Success && !token.IsCancellationRequested)
                        {
                            Console.WriteLine("Creating character with bad password...");
                            TestData.Character character = new TestData.Character(account, "badChar", Enums.Faction.Alliance, true, string.Empty);
                            result = character.Create(_verbose);
                            Console.WriteLine(result.Output);
                            if (result.Success)
                            {
                                badSuccesses++;
                            }
                            if (!token.IsCancellationRequested)
                            {
                                Console.WriteLine("Creating character with bad name...");
                                character = new TestData.Character(account, "!\"{}", Enums.Faction.Horde, true);
                                result    = character.Create(_verbose);
                                Console.WriteLine(result.Output);
                                if (result.Success)
                                {
                                    badSuccesses++;
                                }
                            }
                            if (!token.IsCancellationRequested)
                            {
                                Console.WriteLine("Creating character successfully...");
                                character = new TestData.Character(account, charName.GetName(), Enums.Faction.Horde, true);
                                result    = character.Create(_verbose);
                                if (result.Success && !token.IsCancellationRequested)
                                {
                                    Console.WriteLine("Attempting to access good character with diff account...");
                                    TestData.Account badacct = new TestData.Account(acctName.GetName());
                                    badacct.Create(false);
                                    character.AccountName = badacct.Name;
                                    result = character.Update(true, _verbose);
                                    Console.WriteLine(result.Output);
                                    if (result.Success)
                                    {
                                        badSuccesses++;
                                    }
                                    Console.WriteLine("Creating character with same name...");
                                    character = new TestData.Character(account, charName.GetName(true), Enums.Faction.Horde, true);
                                    result    = character.Create(_verbose);
                                    Console.WriteLine(result.Output);
                                    if (result.Success)
                                    {
                                        badSuccesses++;
                                    }
                                }
                            }
                        }
                    }
                }

                Console.WriteLine("Press any key to return to main test menu...");
            }, token);
            ConsoleKey key = ConsoleKey.F17;
            do
            {
                key = Console.ReadKey().Key;
                if (task.Status != TaskStatus.RanToCompletion)
                {
                    if (key == ConsoleKey.V)
                    {
                        _verbose = !_verbose;
                    }
                    else if (key == ConsoleKey.Q)
                    {
                        tokenSource.Cancel();
                        task.Wait();
                    }
                }
                else
                {
                    key = ConsoleKey.Q;
                }
            } while (key != ConsoleKey.Q);
        }
예제 #2
0
        public void StressTest()
        {
            //Console.WriteLine("1234578901234567890123456789012345678901234567890123456789012345679801234567980");
            Console.WriteLine("This test will generate ten threads, each making forty new accounts and 120 new");
            Console.WriteLine("characters. Press Q at any point to quit this test.");
            Console.WriteLine("Press any key to continue...");
            Console.ReadKey();
            List <Task>             tasks  = new List <Task>();
            CancellationTokenSource source = new CancellationTokenSource();
            CancellationToken       token  = source.Token;
            RandomName acctName            = new RandomName("acct", 1000);
            RandomName charName            = new RandomName("chr", 10000);
            int        failures            = 0;

            for (int i = 0; i < 10; i++)
            {
                tasks.Add(new Task(() => {
                    int counter = 0;
                    while (counter < 40 && !token.IsCancellationRequested)
                    {
                        string acct = string.Empty;
                        lock (acctName)
                        {
                            acct = acctName.GetName();
                        }
                        TestData.Account account = new TestData.Account(acct);
                        TestResult result        = account.Create(false);
                        Console.WriteLine(result.Output);
                        if (!result.Success)
                        {
                            Interlocked.Increment(ref failures);
                        }
                        else
                        {
                            int charcounter = 0;
                            while (charcounter < 3 && !token.IsCancellationRequested)
                            {
                                string charname = string.Empty;
                                lock (charName)
                                {
                                    charname = charName.GetName();
                                }
                                TestData.Character character = new TestData.Character(account, charname, Enums.Faction.Alliance, true);
                                TestResult charResult        = character.Create(false);
                                if (!charResult.Success)
                                {
                                    Interlocked.Increment(ref failures);
                                }
                                Console.WriteLine(charResult.Output);
                                charcounter++;
                            }
                        }
                        counter++;
                    }
                    Console.WriteLine("Thread complete!");
                }, token));
            }
            foreach (Task task in tasks)
            {
                task.Start();
            }
            bool halt = false;

            while (!halt)
            {
                if (!Console.KeyAvailable)
                {
                    Thread.Sleep(200);
                    if (tasks.Count(t => t.IsCompleted == false) == 0)
                    {
                        Console.WriteLine("Stress test complete! Total failed requests: " + failures.ToString());
                        Console.WriteLine("Press any key to continue...");
                        Console.ReadKey();
                        halt = true;
                    }
                }
                else
                {
                    ConsoleKey key = Console.ReadKey().Key;
                    if (key == ConsoleKey.Q)
                    {
                        source.Cancel();
                        while (tasks.Count(t => t.Status == TaskStatus.RanToCompletion) < 10)
                        {
                            Thread.Sleep(500);
                        }
                        halt = true;
                    }
                }
            }
        }