static void Main(string[] args) { Human human1 = new Human("Human-Taylor"); Human human2 = new Human("Human-Mac"); Wizard wizard1 = new Wizard("Wizard-Chris"); Ninja ninja1 = new Ninja("Ninja-Gary"); Samurai samurai1 = new Samurai("Samurai-Angie"); human1.Attack(human2); wizard1.Attack(human2); wizard1.Heal(human2); ninja1.Attack(human2); ninja1.Steal(human2); samurai1.Attack(human2); samurai1.Meditate(); human2.Attack(wizard1); wizard1.Attack(human1); wizard1.Heal(human1); ninja1.Attack(human1); ninja1.Steal(human1); samurai1.Attack(human1); samurai1.Attack(human2); wizard1.Heal(human1); human1.Attack(ninja1); human1.Attack(samurai1); samurai1.Meditate(); samurai1.Attack(ninja1); human1.displayInfo(); human2.displayInfo(); wizard1.displayInfo(); ninja1.displayInfo(); samurai1.displayInfo(); }
static void Main(string[] args) { Samurai Dedalus = new Samurai("Dedalus"); Human Natar = new Human("Natar", 14, 12, 10, 200); Wizard Deadover = new Wizard("Deadover"); Ninja Yodacam = new Ninja("Yodacam"); Samurai Baktula = new Samurai("Baktula"); Console.WriteLine(Deadover); Console.WriteLine(Yodacam); Console.WriteLine(Baktula); // Natar.Attack(Dedalus); // Console.WriteLine($"Dedalus has {Dedalus.health} health remaining."); // Deadover.Attack(Dedalus); // Console.WriteLine($"Dedalus has {Dedalus.health} health remaining."); // Yodacam.Attack(Dedalus); // Console.WriteLine($"Dedalus has {Dedalus.health} health remaining."); // Baktula.Attack(Dedalus); // Baktula.Attack(Dedalus); // Baktula.Attack(Dedalus); // Baktula.Attack(Dedalus); // Baktula.Attack(Dedalus); // Dedalus.Meditate(); Yodacam.Steal(Dedalus); Yodacam.Attack(Dedalus); Console.WriteLine($"Dedalus has {Dedalus.health} health remaining."); }
static void Main(string[] args) { Wizard jim = new Wizard("jim"); Ninja kyo = new Ninja("kyo"); Samurai bob = new Samurai("bob"); jim.Fireball(bob); kyo.Steal(jim); bob.Death_Blow(kyo); jim.Fireball(bob); kyo.Steal(jim); bob.Death_Blow(kyo); jim.Fireball(bob); kyo.Steal(jim); bob.Death_Blow(kyo); jim.Fireball(bob); kyo.Steal(jim); bob.Death_Blow(kyo); }
static void Main(string[] args) { Human person_1 = new Human("person_1"); Ninja person_2 = new Ninja("person_2"); Wizard person_3 = new Wizard("person_3"); Samurai person_4 = new Samurai("person_4"); person_4.Attack(person_1); System.Console.WriteLine(person_1.Health); person_3.Heal(person_1); person_3.Heal(person_1); person_2.Steal(person_1); person_3.Attack(person_1); System.Console.WriteLine($"How is {person_1.Name} doing? HP: {person_1.Health}"); }