예제 #1
0
        public void SetCharacterIntoCreatorEvent(Client player)
        {
            // Change player's skin
            NAPI.Player.SetPlayerSkin(player, PedHash.FreemodeMale01);

            // Remove clothes
            player.SetClothes(11, 15, 0);
            player.SetClothes(3, 15, 0);
            player.SetClothes(8, 15, 0);

            // Remove all the tattoos
            Customization.RemovePlayerTattoos(player);

            // Set player's position
            player.Transparency = 255;
            player.Rotation     = new Vector3(0.0f, 0.0f, 180.0f);
            player.Position     = new Vector3(152.3787f, -1000.644f, -99f);
        }
예제 #2
0
        public void SetCharacterIntoCreatorEvent(Client player)
        {
            // Change player's skin
            NAPI.Player.SetPlayerSkin(player, PedHash.FreemodeMale01);

            // Remove clothes
            player.SetClothes(11, 15, 0);
            player.SetClothes(3, 15, 0);
            player.SetClothes(8, 15, 0);

            // Remove all the tattoos
            Customization.RemovePlayerTattoos(player);

            // Set player's position
            player.Transparency = 255;
            player.Rotation     = new Vector3(0.0f, 0.0f, 180.0f);
            player.Position     = new Vector3(402.9364f, -996.7154f, -99.00024f);

            // Force the player's animation
            player.PlayAnimation("amb@world_human_hang_out_street@female_arms_crossed@base", "base", (int)Constants.AnimationFlags.Loop);
        }