public void SelectField_WhenSecondFieldHasBeenSelected_ThenMovementIsFinished() { BoardField startField = BoardField.Empty; Player player = new Player(Colors.Cyan); startField.Token = new Token(TokenType.Advocate, player); BoardField firstSelectedField = BoardField.Empty; BoardField secondSelectedField = BoardField.Empty; AngleMovement testee = new AngleMovement(startField); testee.SelectField(firstSelectedField); var result = testee.SelectField(secondSelectedField); result.Should().BeTrue(); }
public void SelectField_WhenSecondFieldHasBeenSelected_ThenMoveTokenToSecondField() { Token token = new Token(TokenType.Advocate); BoardField startField = BoardField.Empty; startField.Token = token; BoardField firstSelectedField = BoardField.Empty; BoardField secondSelectedField = BoardField.Empty; AngleMovement testee = new AngleMovement(startField); testee.SelectField(firstSelectedField); testee.SelectField(secondSelectedField); startField.Token.Should().BeNull("start field should not have a token after angle move"); firstSelectedField.Token.Type.Should().Be(TokenType.Paragraph); secondSelectedField.Token.Should().Be(token); }
public void SelectField_WhenFirstFieldHasBeenSelected_ThenParagraphTokenShoulBePlaced() { Token token = new Token(TokenType.Advocate); BoardField startField = BoardField.Empty; startField.Token = token; BoardField selectedField = BoardField.Empty; AngleMovement testee = new AngleMovement(startField); testee.SelectField(selectedField); selectedField.Token.Type.Should().Be(TokenType.Paragraph); }
public void SelectField_WhenFirstFieldHasBeenSelected_ThenParagraphTokenShoulBeFromCorrectPlayer() { Player player = new Player(Colors.Cyan); Token token = new Token(TokenType.Advocate, player); BoardField startField = BoardField.Empty; startField.Token = token; BoardField selectedField = BoardField.Empty; AngleMovement testee = new AngleMovement(startField); testee.SelectField(selectedField); selectedField.Token.Player.Should().Be(player); }