public static ErrorConstructor CreateErrorConstructor(Engine engine, string name) { var obj = new ErrorConstructor(engine); obj.Extensible = true; obj._name = name; // The value of the [[Prototype]] internal property of the Error constructor is the Function prototype object (15.11.3) obj.Prototype = engine.Function.PrototypeObject; obj.PrototypeObject = ErrorPrototype.CreatePrototypeObject(engine, obj, name); obj.FastAddProperty("length", 1, false, false, false); // The initial value of Error.prototype is the Error prototype object obj.FastAddProperty("prototype", obj.PrototypeObject, false, false, false); return(obj); }
public static ErrorPrototype CreatePrototypeObject(Engine engine, ErrorConstructor errorConstructor, string name) { var obj = new ErrorPrototype(engine, name) { Extensible = true }; obj.FastAddProperty("constructor", errorConstructor, true, false, true); obj.FastAddProperty("message", "", true, false, true); if (name != "Error") { obj.Prototype = engine.Error.PrototypeObject; } else { obj.Prototype = engine.Object.PrototypeObject; } return(obj); }