private void new_world() { frmWorld wrl = new frmWorld(); wrl.wrld.height = 100; wrl.wrld.width = 100; wrl.MdiParent = this; wrl.Show(); }
private void open_world() { OpenFileDialog ofd = new OpenFileDialog(); ofd.Filter = "Lua World File|*.lua"; if (ofd.ShowDialog() == DialogResult.OK) { frmWorld editor = new frmWorld(); editor.wrld.load(ofd.FileName); editor.MdiParent = this; //editor..Width = editor.wrld.width; //editor.pipicWorldcWorld.Height = editor.wrld.height; editor.Show(); editor.renderworld(); } }