public Combat(ref Player aPlayerObject, ref Label HealthLabel, ref Label WeaponLabel, ref Label VehicleLabel, ref Label OriginalMoney, ref RefBool Lose) { InitializeComponent(); PlayerHealth.Text = "Health: " + aPlayerObject.Health.ToString() + " / " + aPlayerObject.MaxHealth.ToString(); PlayerWeapon.Text = "Weapon: " + WeaponLabel.Text; PlayerVehicle.Text = "Vehicle: " + VehicleLabel.Text; Stupid = aPlayerObject; OrigMoney = OriginalMoney; Cops = Lose; RunHelper = 0; OrigHealth = HealthLabel; Random random = new Random(); if (aPlayerObject.Day <= 12) { generateEnemyWeaponNone(); } else { generateEnemyWeaponWeak(); } EnemiesLeft = NumberOfEnemies; HealthOfEnemy = 100; label1.Text = "Number of Enemies: " + NumberOfEnemies.ToString(); EnemyWeapon.Text = "Enemy Weapon: " + WeaponOfEnemy.Name; }
private void advanceDay() { getPriceGreen(); LocalTravel++; if (LocalTravel == 1) { label14.Text = "Morning"; } if (LocalTravel == 2) { label14.Text = "Noon"; } if (LocalTravel == 3) { label14.Text = "Afternoon"; } if (LocalTravel == 4) { label14.Text = "Evening"; } if (LocalTravel == 5) { label14.Text = "Night"; } if (MyPlayer.Day >= 8) { if (Fight[MyPlayer.Location] == true) { bool DoubleJeopardy = random.Next() % 2 == 0 ? true : false; if (DoubleJeopardy == false) { DoubleJeopardy = random.Next() % 2 == 0 ? true : false; } if (DoubleJeopardy == true) { RefBool Success = new RefBool(false); Combat ComForm = new Combat(ref MyPlayer, ref label16, ref label8, ref label7, ref label2, ref Success); ComForm.ControlBox = false; ComForm.StartPosition = FormStartPosition.CenterParent; ComForm.ShowDialog(this); Fight[MyPlayer.Location] = false; if (MyPlayer.Health <= 0) { MyPlayer.Health = 10; MyPlayer.SellDrugs.Acid.Quantity = 0; MyPlayer.SellDrugs.Acid.PurchasePrice = 0; MyPlayer.SellDrugs.Cocaine.Quantity = 0; MyPlayer.SellDrugs.Cocaine.PurchasePrice = 0; MyPlayer.SellDrugs.Crack.Quantity = 0; MyPlayer.SellDrugs.Crack.PurchasePrice = 0; MyPlayer.SellDrugs.CrystalMeth.Quantity = 0; MyPlayer.SellDrugs.CrystalMeth.PurchasePrice = 0; MyPlayer.SellDrugs.Ecstasy.Quantity = 0; MyPlayer.SellDrugs.Ecstasy.PurchasePrice = 0; MyPlayer.SellDrugs.Hash.Quantity = 0; MyPlayer.SellDrugs.Hash.PurchasePrice = 0; MyPlayer.SellDrugs.Heroin.Quantity = 0; MyPlayer.SellDrugs.Heroin.PurchasePrice = 0; MyPlayer.SellDrugs.Mescaline.Quantity = 0; MyPlayer.SellDrugs.Mescaline.PurchasePrice = 0; MyPlayer.SellDrugs.Morphine.Quantity = 0; MyPlayer.SellDrugs.Morphine.PurchasePrice = 0; MyPlayer.SellDrugs.Mushrooms.Quantity = 0; MyPlayer.SellDrugs.Mushrooms.PurchasePrice = 0; MyPlayer.SellDrugs.Weed.Quantity = 0; MyPlayer.SellDrugs.Weed.PurchasePrice = 0; MyPlayer.Money = MyPlayer.Money / 2; } } } } if (LocalTravel >= MyPlayer.PlayerVehicle.Speeds) { LocalTravel = 0; label14.Text = "Early Morning"; MyPlayer.Day++; MyPlayer.Bank += getPercent(MyPlayer.Bank, 5); MyPlayer.Debt += getPercent(MyPlayer.Debt, DebtRate); generateFightLocations(); BuyDrugs[0].generateAmounts(); BuyDrugs[0].generatePrices(); BuyDrugs[1].generateAmounts(); BuyDrugs[1].generatePrices(); BuyDrugs[2].generateAmounts(); BuyDrugs[2].generatePrices(); BuyDrugs[3].generateAmounts(); BuyDrugs[3].generatePrices(); BuyDrugs[4].generateAmounts(); BuyDrugs[4].generatePrices(); BuyDrugs[5].generateAmounts(); BuyDrugs[5].generatePrices(); if ((MyPlayer.Day == (DayOfPriceWarning + 1)) && (SpecialEvent == true)) { specialEventAdd(); SpecialEvent = true; richTextBox1.Clear(); resetSpecialEventItems(); } } repopulateBuyList(); repopulateSellList(); if (MyPlayer.OwnCalculator == true) { hidePictures(); showPictures(); } else { hidePictures(); } if (MyPlayer.Day == 1) { MyPlayer.Debt = 5500; MyPlayer.Money = 2500; } if ((MyPlayer.Day == 31) && (GameOverYet == false)) { if (LocalTravel == 0) { bool Winner = false; if (((MyPlayer.Money + MyPlayer.Bank) - MyPlayer.Debt) >= 1000000) { Winner = true; } GameOverForm GameOver = new GameOverForm(Winner); GameOver.StartPosition = FormStartPosition.CenterParent; GameOver.ShowDialog(this); GameOverYet = true; } } if ((((MyPlayer.Money + MyPlayer.Bank) - MyPlayer.Debt) >= 1000000) && (GameOverYet == false)) { GameOverForm GameOver = new GameOverForm(true); GameOver.StartPosition = FormStartPosition.CenterParent; GameOver.ShowDialog(this); GameOverYet = true; } int r = random.Next(1, 10); if ((r > 4) && (r < 7))//in ten chance of a price rising or lowering { SpecialEvent = true; DayOfPriceWarning = MyPlayer.Day; generateSpecialEvent(); } if (MyPlayer.Day == DayToCollectDebt) { DebtCollector ChoiceHere = new DebtCollector(ref MyPlayer, ref label2, ref label4, ref label16); ChoiceHere.ControlBox = false; ChoiceHere.StartPosition = FormStartPosition.CenterParent; ChoiceHere.ShowDialog(this); if (MyPlayer.Debt > 0) { DayToCollectDebt += 5; } } label2.Text = formatStringToCurrency(MyPlayer.Money); label4.Text = formatStringToCurrency(MyPlayer.Debt); label21.Text = formatStringToCurrency(MyPlayer.Bank); label10.Text = MyPlayer.Day.ToString(); label16.Text = MyPlayer.Health + " / " + MyPlayer.MaxHealth; label7.Text = MyPlayer.PlayerVehicle.Name; label8.Text = MyPlayer.PlayerWeapon.Name; }