private void create_pattern_Click(object sender, EventArgs e) { Create_pattern a = new Create_pattern(this); a.ShowDialog(); matriceUser = a.getListWeight(); typeofpattern = a.get_type(); }
private void create_pattern_Click(object sender, EventArgs e) { Create_pattern a = new Create_pattern(this); a.ShowDialog(); matriceUser = a.getListWeight(); typeofpattern = a.get_type(); }