private void btnBack_Click(object sender, EventArgs e) { // hide this form. unsure why this was necesary. this.Hide(); // open frmRockPaperScissors frmRockPaperScissors frmRockPaperScissors = new frmRockPaperScissors(); frmRockPaperScissors.ShowDialog(); // close this form this.Close(); }
private void btnLoadfrmRockPaperScissors_Click(object sender, EventArgs e) { // save player names StreamWriter outputFile; outputFile = File.CreateText("PlayerNames.txt"); outputFile.WriteLine(txtPlayerOneName.Text); outputFile.WriteLine(txtPlayerTwoName.Text); outputFile.Close(); string player1 = lblPlayerOneName.Text; string player2 = lblPlayerTwoName.Text; StreamWriter sw2; sw2 = File.CreateText("PlayerOneWins.txt"); sw2.WriteLine(player1 + " won:"); sw2.Write("0"); sw2.Close(); StreamWriter sw3; sw3 = File.CreateText("PlayerTwoWins.txt"); sw3.WriteLine(player2 + " won:"); sw3.Write("0"); sw3.Close(); StreamWriter sw4; sw4 = File.CreateText("GamesPlayed.txt"); sw4.WriteLine("Games Played:"); sw4.Write("0"); sw4.Close(); this.Hide(); // open frmRockPaperScissors frmRockPaperScissors frmRockPaperScissors = new frmRockPaperScissors(); frmRockPaperScissors.ShowDialog(); // close this form //this.Close(); }