public Charmeleon() : base("Charmeleon", 60) { Weakness weakness = new Weakness(EnergyType.energyTypeName.Water, 2); Resistance resistance = new Resistance(EnergyType.energyTypeName.Lighting, 10); Energytype = EnergyType.energyTypeName.Fire; Attacks.Add(WindowsFormsApp1.Attack.attackName.HeadButt); Attacks.Add(WindowsFormsApp1.Attack.attackName.Flare); Weakness = weakness; Resistance = resistance; }
public Pikachu() : base("Pikachu", 60) { Weakness weakness = new Weakness(EnergyType.energyTypeName.Fire, 1.5); Resistance resistance = new Resistance(EnergyType.energyTypeName.Fighting, 20); Energytype = EnergyType.energyTypeName.Lighting; Attacks.Add(WindowsFormsApp1.Attack.attackName.ElectricRing); Attacks.Add(WindowsFormsApp1.Attack.attackName.PikaPunch); Weakness = weakness; Resistance = resistance; }