private void button_confirm_Click(object sender, EventArgs e) { i = new Class_Borrow(textBox_input_me.Text, 1000); friend = new Class_Borrow(textBox_input_friend.Text, 20000); label_myName.Text = i.Name; label_myMoney.Text = i.Money.ToString(); label_friendName.Text = friend.Name; label_friendMoney.Text = friend.Money.ToString(); button_payBack.Text = ($"還{friend.Name}1000"); button_borrow.Text = "向" + friend.Name + "借1000"; //控制按鈕的使用 textBox_input_me.Enabled = false; textBox_input_friend.Enabled = false; button_confirm.Enabled = false; button_borrow.Enabled = true; button_payBack.Enabled = true; }
public void repay(Class_Borrow lender, int money) { this.Money -= money; lender.Money += money; this.totalMoney -= money; }
public void Borrow(Class_Borrow lender, int money) { lender.Money -= money; this.Money += money; this.totalMoney += money; }