private static Matrix3D CreateIdentity() { Matrix3D matrix3D = new Matrix3D(); matrix3D.SetMatrix(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1); return(matrix3D); }
private static Matrix3D CreateIdentity() { Matrix3D matrix3D = default; matrix3D.SetMatrix(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1); return(matrix3D); }
private static Matrix3D CreateIdentity() { Matrix3D matrix3D = new Matrix3D(); matrix3D.SetMatrix(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1); return matrix3D; }