예제 #1
0
파일: Image.cs 프로젝트: zzyzy/uno
            protected override Size ArrangeOverride(Size finalSize)
            {
                if (this.Log().IsEnabled(Microsoft.Extensions.Logging.LogLevel.Debug))
                {
                    this.Log().Debug(Panel.ToString() + $" arranging with finalSize={finalSize}");
                }

                //If we are given a non-zero size to draw into, set the target dimensions to load the image with accordingly
                ImageControl.SetTargetImageSize(finalSize);

                if (this.Log().IsEnabled(LogLevel.Warning))
                {
                    if (ImageControl._openedImage != null)
                    {
                        var renderedSize = finalSize.LogicalToPhysicalPixels();
                        var loadedSize   = ImageControl.SourceImageSize.LogicalToPhysicalPixels();

                        if (((renderedSize.Width + 512) < loadedSize.Width ||
                             (renderedSize.Height + 512) < loadedSize.Height) && ImageControl.Source.UseTargetSize)
                        {
                            this.Log().Warn("The image was opened with a size of {0} and is displayed using a size of only {1}. Try optimizing the image size by using a smaller source or not using Stretch.Uniform or using fixed Width and Height."
                                            .InvariantCultureFormat(loadedSize, renderedSize));
                        }
                    }
                }

                return(finalSize);
            }
예제 #2
0
파일: Image.cs 프로젝트: zhuzilyy/uno
            protected override Size MeasureOverride(Size availableSize)
            {
                if (this.Log().IsEnabled(Microsoft.Extensions.Logging.LogLevel.Debug))
                {
                    this.Log().Debug(Panel.ToString() + $" measuring with availableSize={availableSize}");
                }

                ImageControl.SetTargetImageSize(availableSize);

                var size = InnerMeasureOverride(availableSize);

                return(size);
            }
예제 #3
0
파일: Image.cs 프로젝트: zzyzy/uno
            protected override Size MeasureOverride(Size availableSize)
            {
                Size sourceSize = ImageControl.SourceImageSize;

                var hasKnownWidth  = ImageControl.HasKnownWidth(availableSize.Width);
                var hasKnownHeight = ImageControl.HasKnownHeight(availableSize.Height);

                ImageControl._hasFiniteBounds = hasKnownWidth && hasKnownHeight;

                // If one dimension is known and the other isn't, we need to consider uniformity based on the dimension we know.
                // Example: Horizontal=Stretch, Vertical=Top, Stretch=Uniform, SourceWidth=200, SourceHeight=100 (AspectRatio=2)
                //			This Image is Inside a StackPanel (infinite height and width=300).
                //			When being measured, the height can be calculated using the aspect ratio of the source image and the available width.
                //			That means the Measure should return
                //						height = (KnownWidth=300) / (AspectRatio=2) = 150
                //			...and not	height = (SourceHeight=100) = 100
                if (hasKnownWidth ^ hasKnownHeight)
                {
                    var aspectRatio = sourceSize.Width / sourceSize.Height;
                    var desiredSize = new Size();
                    if (hasKnownWidth)
                    {
                        var knownWidth = ImageControl.GetKnownWidth(availableSize.Width, sourceSize.Width);
                        desiredSize.Width = knownWidth;
                        switch (ImageControl.Stretch)
                        {
                        case Stretch.Uniform:
                            // If sourceSize is empty, aspect ratio is undefined so we return 0.
                            // Since apsect ratio can have a lot of decimal, iOS ceils Image size to 0.5 if it's not a precise size (like 111.111111111)
                            // so the desiredSize will never match the actual size causing an infinite measuring and can freeze the app
                            desiredSize.Height = sourceSize == default(Size) ? 0 : Math.Ceiling((knownWidth / aspectRatio) * 2) / 2;
                            break;

                        case Stretch.None:
                            desiredSize.Height = sourceSize.Height;
                            break;

                        case Stretch.Fill:
                        case Stretch.UniformToFill:
                            desiredSize.Height = double.IsInfinity(availableSize.Height) ? sourceSize.Height : availableSize.Height;
                            break;
                        }

                        if (this.Log().IsEnabled(Microsoft.Extensions.Logging.LogLevel.Debug))
                        {
                            this.Log().Debug(Panel.ToString() + $" measuring with knownWidth={knownWidth} with availableSize={availableSize}, returning desiredSize={desiredSize}");
                        }

                        return(desiredSize);
                    }
                    else if (hasKnownHeight)
                    {
                        var knownHeight = ImageControl.GetKnownHeight(availableSize.Height, sourceSize.Height);
                        desiredSize.Height = knownHeight;
                        switch (ImageControl.Stretch)
                        {
                        case Stretch.Uniform:
                            //If sourceSize is empty, aspect ratio is undefined so we return 0
                            // Since apsect ratio can have a lot of decimal, iOS ceils Image size to 0.5 if it's not a precise size (like 111.111111111)
                            // so the desiredSize will never match the actual size causing an infinite measuring and can freeze the app
                            desiredSize.Width = sourceSize == default(Size) ? 0 : Math.Ceiling(knownHeight * aspectRatio * 2) / 2;
                            break;

                        case Stretch.None:
                            desiredSize.Width = sourceSize.Width;
                            break;

                        case Stretch.Fill:
                        case Stretch.UniformToFill:
                            desiredSize.Width = double.IsInfinity(availableSize.Width) ? sourceSize.Width : availableSize.Width;
                            break;
                        }

                        if (this.Log().IsEnabled(Microsoft.Extensions.Logging.LogLevel.Debug))
                        {
                            this.Log().Debug(Panel.ToString() + $" measuring with knownHeight={knownHeight} with availableSize={availableSize}, returning desiredSize={desiredSize}");
                        }

                        return(desiredSize);
                    }
                }

                if (sourceSize.Width > availableSize.Width || sourceSize.Height > availableSize.Height || (hasKnownWidth && hasKnownHeight))
                {
                    var knownWidth  = ImageControl.GetKnownWidth(availableSize.Width, sourceSize.Width);
                    var knownHeight = ImageControl.GetKnownHeight(availableSize.Height, sourceSize.Height);
                    var knownSize   = new Size(knownWidth, knownHeight);

                    switch (ImageControl.Stretch)
                    {
                    case Stretch.Uniform:
                        var desiredSize = new Size();
                        var aspectRatio = sourceSize.Width / sourceSize.Height;
                        // Since apsect ratio can have a lot of decimal, iOS ceils Image size to 0.5 if it's not a precise size (like 111.111111111)
                        // so the desiredSize will never match the actual size causing an infinite measuring and can freeze the app
                        desiredSize.Width  = Math.Min(knownWidth, Math.Ceiling(knownHeight * aspectRatio * 2) / 2);
                        desiredSize.Height = Math.Min(knownHeight, Math.Ceiling(knownWidth / aspectRatio * 2) / 2);

                        if (this.Log().IsEnabled(Microsoft.Extensions.Logging.LogLevel.Debug))
                        {
                            this.Log().Debug(Panel.ToString() + $" measuring with knownSize={knownSize} and Stretch.Uniform with availableSize={availableSize}, returning desiredSize={desiredSize}");
                        }

                        return(desiredSize);
                        //TODO: #11103 - For futur needs, for an Image with no specified size, need to implement Stretching: UniformToFill, Fill, None
                        //case Stretch.UniformToFill:
                        //case Stretch.Fill:
                        //case Stretch.None:
                        //return sourceSize;
                    }
                }

                if (this.Log().IsEnabled(Microsoft.Extensions.Logging.LogLevel.Debug))
                {
                    this.Log().Debug(Panel.ToString() + $" measuring with availableSize={availableSize}, returning sourceSize={sourceSize}");
                }

                return(sourceSize);
            }