예제 #1
0
        /// <summary>
        /// Create a new Users_Groups object.
        /// </summary>
        /// <param name="user_groupId">Initial value of the user_groupId property.</param>
        /// <param name="userId">Initial value of the userId property.</param>
        /// <param name="groupId">Initial value of the groupId property.</param>
        /// <param name="groupRole">Initial value of the groupRole property.</param>
        public static Users_Groups CreateUsers_Groups(global::System.Int64 user_groupId, global::System.Int64 userId, global::System.Int32 groupId, global::System.Byte groupRole)
        {
            Users_Groups users_Groups = new Users_Groups();

            users_Groups.user_groupId = user_groupId;
            users_Groups.userId       = userId;
            users_Groups.groupId      = groupId;
            users_Groups.groupRole    = groupRole;
            return(users_Groups);
        }
예제 #2
0
 /// <summary>
 /// Deprecated Method for adding a new object to the Users_Groups EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToUsers_Groups(Users_Groups users_Groups)
 {
     base.AddObject("Users_Groups", users_Groups);
 }
예제 #3
0
 /// <summary>
 /// Deprecated Method for adding a new object to the Users_Groups EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToUsers_Groups(Users_Groups users_Groups)
 {
     base.AddObject("Users_Groups", users_Groups);
 }
예제 #4
0
 /// <summary>
 /// Create a new Users_Groups object.
 /// </summary>
 /// <param name="user_groupId">Initial value of the user_groupId property.</param>
 /// <param name="userId">Initial value of the userId property.</param>
 /// <param name="groupId">Initial value of the groupId property.</param>
 /// <param name="groupRole">Initial value of the groupRole property.</param>
 public static Users_Groups CreateUsers_Groups(global::System.Int64 user_groupId, global::System.Int64 userId, global::System.Int32 groupId, global::System.Byte groupRole)
 {
     Users_Groups users_Groups = new Users_Groups();
     users_Groups.user_groupId = user_groupId;
     users_Groups.userId = userId;
     users_Groups.groupId = groupId;
     users_Groups.groupRole = groupRole;
     return users_Groups;
 }