public ControllerGame(GameWindow form) : base(form) { this.model = new ModelGame(this); timer.Tick += new EventHandler(GameLoop); timer.Interval = 16; timer.Start(); }
public ControllerMenu(GameWindow form) : base(form) { this.model = new ModelMenu(this); }
public ControllerHighscores(GameWindow form) : base(form) { this.model = new ModelHighscores(this); }
public ControllerLevelSelect(GameWindow form) : base(form) { this.model = new ModelLevelSelect(this); }
public ControllerEditor(GameWindow form) : base(form) { this.model = new ModelEditor(this); this.modelEditor = (ModelEditor)model; }
public Controller(GameWindow form) { this.gameWindow = form; }
public ControllerHighscoreInput(GameWindow form) : base(form) { this.model = new ModelHighscoreInput(this); modelHighscoreInput = (ModelHighscoreInput)model; }
public ControllerEditorSelect(GameWindow form) : base(form) { this.model = new ModelEditorSelect(this); modelEditorSelect = (ModelEditorSelect)model; }
public PlayerController(GameWindow gameWindow) : base(gameWindow) { }