private void ReadHeader() { uint code = 0; uint startCode = 0; AlignStreamData(); code = ReadStreamData(22); startCode = (uint)(code & ~0x1F); if (startCode == 32) { if (((code & 0x1F) == 0x1F)) { if (ImageSlice == null) { ImageSlice = new ImageSlice(BlockCount); PixelData = new ushort[Width * Height]; InternalImageSource = new WriteableBitmap(Width, Height, 96, 96, PixelFormats.Bgr565, null); Rectangle = new Int32Rect(0, 0, Width, Height); } PictureComplete = true; } else { if (SliceIndex++ == 0) { PictureFormat = (int)ReadStreamData(2); Resolution = (int)ReadStreamData(3); PictureType = (int)ReadStreamData(3); QuantizerMode = (int)ReadStreamData(5); FrameIndex = (int)ReadStreamData(32); switch (PictureFormat) { case 1: //(int)PictureFormats.Cif: Width = CONST_WidthCif << Resolution - 1; Height = CONST_HeightCif << Resolution - 1; break; case 2: //(int)PictureFormats.Vga: Width = CONST_WidthVga << Resolution - 1; Height = CONST_HeightVga << Resolution - 1; break; } //We assume two bytes per pixel (RGB 565) PixelRowSize = Width << 1; SliceCount = Height >> 4; BlockCount = Width >> 4; if (ImageSlice == null) { ImageSlice = new ImageSlice(BlockCount); PixelData = new ushort[Width * Height]; InternalImageSource = new WriteableBitmap(Width, Height, 96, 96, PixelFormats.Bgr565, null); Rectangle = new Int32Rect(0, 0, Width, Height); } else { if (ImageSlice.MacroBlocks.Count != BlockCount) { ImageSlice = new ImageSlice(BlockCount); PixelData = new ushort[Width * Height]; InternalImageSource = new WriteableBitmap(Width, Height, 96, 96, PixelFormats.Bgr565, null); Rectangle = new Int32Rect(0, 0, Width, Height); } } } else { QuantizerMode = (int)ReadStreamData(5); } } } }
public VideoImage() { ImageStreams = new Stack<byte[]>(); Width = CONST_WidthVga << Resolution - 1; Height = CONST_HeightVga << Resolution - 1; BlockCount = Width >> 4; ImageSlice = new ImageSlice(BlockCount); PixelData = new ushort[Width * Height]; InternalImageSource = new WriteableBitmap(Width, Height, 96, 96, PixelFormats.Bgr565, null); Rectangle = new Int32Rect(0, 0, Width, Height); }