public override void OnLevelLoaded(LoadMode mode)
        {
            base.OnLevelLoaded(mode);
            WildlifeSpawnerMonitor.Initialize();
            ModUI.Initialize();

            PatchDogAndPark();
        }
 public override void OnLevelUnloading()
 {
     base.OnLevelUnloading();
     WildlifeSpawnerMonitor.Dispose();
     ModUI.Dispose();
 }