public void Start() { Instance = this; previousVessel = null; GameEvents.onVesselGoOffRails.Add(VesselWentOffRails); GameEvents.onVesselLoaded.Add(VesselWasLoaded); GameEvents.onVesselChange.Add(VesselWasChanged); }
public void Start() { Instance = this; previousVessel = null; GameEvents.onVesselGoOffRails.Add(VesselWentOffRails); GameEvents.onVesselLoaded.Add(VesselWasLoaded); GameEvents.onVesselChange.Add(VesselWasChanged); GameEvents.onPartUnpack.Add(PartUnpacked); }