예제 #1
0
		private void detach_GAMEs1(GAME entity)
		{
			this.SendPropertyChanging();
			entity.TEAM1 = null;
		}
예제 #2
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		private void attach_GAMEs1(GAME entity)
		{
			this.SendPropertyChanging();
			entity.TEAM1 = this;
		}
예제 #3
0
 partial void UpdateGAME(GAME instance);
예제 #4
0
 partial void DeleteGAME(GAME instance);
예제 #5
0
 partial void InsertGAME(GAME instance);