public SculptMesh SculptMeshFromFile(string fileName, SculptType sculptType, int lod, bool viewerMode) { Bitmap bitmap = (Bitmap) Image.FromFile(fileName); SculptMesh sculptMesh = new SculptMesh(bitmap, sculptType, lod, viewerMode); bitmap.Dispose(); return sculptMesh; }
public SculptMesh SculptMeshFromFile(string fileName, SculptType sculptType, int lod, bool viewerMode) { Bitmap bitmap = (Bitmap)Image.FromFile(fileName); SculptMesh sculptMesh = new SculptMesh(bitmap, sculptType, lod, viewerMode); bitmap.Dispose(); return(sculptMesh); }
public SculptMesh(SculptMesh sm) { coords = new List <Coord>(sm.coords); faces = new List <Face>(sm.faces); viewerFaces = new List <ViewerFace>(sm.viewerFaces); normals = new List <Coord>(sm.normals); uvs = new List <UVCoord>(sm.uvs); }
public SculptMesh(SculptMesh sm) { coords = new List<Coord>(sm.coords); faces = new List<Face>(sm.faces); viewerFaces = new List<ViewerFace>(sm.viewerFaces); normals = new List<Coord>(sm.normals); uvs = new List<UVCoord>(sm.uvs); }