/// <summary> /// 判断是否包含某个点 /// </summary> public bool Contains(Vector3 point) { return x.Contains(point.x) && y.Contains(point.y) && z.Contains(point.z); }
/// <summary> /// 判断是否包含某个点 /// </summary> public bool Contains(Vector2 point) { return x.Contains(point.x) && y.Contains(point.y); }