public async void OnBeginPlaySequence(BeginPlaySequenceMessage message) { await _dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal, () => { Utils.Utils.GetRandomPositions(this, Convert.ToInt32(_container.ActualWidth), Convert.ToInt32(_container.ActualHeight)); this.ButtonsVisible = true; this.CurrentButtonSequence.Clear(); this._sequenceBeginTime = DateTime.Now; }); }
public void BeginPlaySequence(BeginPlaySequenceMessage message) { // TODO Clients.All.BroadCast(message); }