private bool getServerList(string data, ref serverUser server, ref Socket socket) { try { /* AppConfig */ AppConfigClass AppConfig = new AppConfigClass(); string user = AppConfig.GetConfig(ref data, "_"); //执行完毕后data为电脑名称 if (user == "") { return(false); } server.user = user; serverComputer b = new serverComputer() { name = data, socket = socket }; server.server.Add(b); return(true); } catch (Exception error) { new MessageClass().writeLog("Server::getServerList Error:" + error.Message); return(false); } }
public bool Sign_in(ref string data) //ToKen(身份)验证 /* AppConfig */ { AppConfigClass AppConfig = new AppConfigClass(); string session = AppConfig.GetConfig(ref data, "|"); string user; if (!Sign_in_w(session, out user)) { return(false); } data = user + "_" + data; return(true); }
private bool getServerList(string data, ref ServerClass.serverUser server) { try { /* AppConfig */ AppConfigClass AppConfig = new AppConfigClass(); /* user */ string user = AppConfig.GetConfig(ref data, "_"); if (user == "") { return(false); } server.user = user; /* shell */ string ComputerName = AppConfig.GetConfig(ref data, "|"); //执行完毕后data为shell if (ComputerName == "") { return(false); } ServerClass.serverComputer b = new ServerClass.serverComputer() { name = ComputerName, data = data }; /* Add List */ server.server.Add(b); return(true); } catch (Exception error) { new MessageClass().writeLog("Client::getServerList Error:" + error.Message); return(false); } }