public void New() { ImageBuffer = null; m_iStones = 0; m_Stones = new StoneCollection(); m_Mode = EnumMode.Normal; Cursor = m_RechenCursor; }
public Rechen(Ground oGround, StoneCollection oStones) { m_Ground = oGround; m_Stones = oStones; m_LastPosition = new System.Drawing.Point(-1, -1); m_Position = new System.Drawing.Point(new System.Drawing.Size(m_LastPosition)); m_AktuellPosition = new System.Drawing.Point(new System.Drawing.Size(m_LastPosition)); m_Richtung = 3 * System.Math.PI / 2; }