private bool FilterVlu_ChuyenMucPhanQuyen(Vlu_ChuyenMucPhanQuyen entity) { return (entity.ChuyenMucID == this.ChuyenMucID); }
private void DetachVlu_ChuyenMucPhanQuyen(Vlu_ChuyenMucPhanQuyen entity) { entity.Vlu_ChuyenMuc = null; }
/// <summary> /// Deprecated Method for adding a new object to the Vlu_ChuyenMucPhanQuyen EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToVlu_ChuyenMucPhanQuyen(Vlu_ChuyenMucPhanQuyen vlu_ChuyenMucPhanQuyen) { base.AddObject("Vlu_ChuyenMucPhanQuyen", vlu_ChuyenMucPhanQuyen); }
private void AttachVlu_ChuyenMucPhanQuyen(Vlu_ChuyenMucPhanQuyen entity) { entity.Vlu_ChuyenMuc = this; }
/// <summary> /// Create a new Vlu_ChuyenMucPhanQuyen object. /// </summary> /// <param name="phanQuyenID">Initial value of the PhanQuyenID property.</param> /// <param name="chuyenMucID">Initial value of the ChuyenMucID property.</param> /// <param name="nguoiBaoCao">Initial value of the NguoiBaoCao property.</param> public static Vlu_ChuyenMucPhanQuyen CreateVlu_ChuyenMucPhanQuyen(global::System.Int32 phanQuyenID, global::System.Int32 chuyenMucID, global::System.String nguoiBaoCao) { Vlu_ChuyenMucPhanQuyen vlu_ChuyenMucPhanQuyen = new Vlu_ChuyenMucPhanQuyen(); vlu_ChuyenMucPhanQuyen.PhanQuyenID = phanQuyenID; vlu_ChuyenMucPhanQuyen.ChuyenMucID = chuyenMucID; vlu_ChuyenMucPhanQuyen.NguoiBaoCao = nguoiBaoCao; return vlu_ChuyenMucPhanQuyen; }