private void detach_BangTins(BangTin entity) { this.SendPropertyChanging(); entity.Admin = null; }
private void attach_BangTins(BangTin entity) { this.SendPropertyChanging(); entity.Admin = this; }
partial void UpdateBangTin(BangTin instance);
partial void DeleteBangTin(BangTin instance);
partial void InsertBangTin(BangTin instance);