private void ChangeWeather(WeatherData weather) { currentWeather = weather; StartCoroutine(StartAmbientSounds(weather)); weather.Cast(); onChangeWeather.Invoke(currentWeather); }
private void ChangeWeather(WeatherData weather) { currentWeather = weather; StartCoroutine(StartAmbientSounds(weather)); weather.Cast(); onChangeWeather.Invoke(currentWeather); Debug.Log("weather changed to " + weather.name); }