private void returnToOptions_Click(object sender, EventArgs e) { this.Hide(); OptionMenuGui optionGui = new OptionMenuGui(); optionGui.Show(); }
private void inventoryButton_Click(object sender, EventArgs e) { this.Hide(); OptionMenuGui optionMenu = new OptionMenuGui(); optionMenu.Show(); this.Close(); }
private void gameOptionsButton_Click(object sender, EventArgs e) { this.Hide(); OptionMenuGui optionMenuGui = new OptionMenuGui(); optionMenuGui.Show(); this.Close(); }
private void craftingButton_Click(object sender, EventArgs e) { this.Hide(); OptionMenuGui optionMenuGui = new OptionMenuGui(); optionMenuGui.Show(); this.Close(); //takes us back to the the original screen }