public void RegisterFighter(FighterSetting fighter) { this.FighterList.Add(fighter); }
public void RegisterFighter(FighterSetting fighter) { this.FighterList.Add(fighter); }
public void RegisterFighter(FighterSetting fighter) { this.FighterList.Add(fighter); }
public void RegisterFighter(FighterSetting fighter) { this.FighterList.Add(fighter); }