private void OnValidate() { if (!outputGridPossibilities) { outputGridPossibilities = FindObjectOfType <OutputGridPossibilities>(); } if (!entropies) { entropies = FindObjectOfType <Entropies>(); } }
private void OnValidate() { if (!outputGrid) { outputGrid = FindObjectOfType <OutputGridPossibilities>(); } if (!entropies) { entropies = FindObjectOfType <Entropies>(); } if (!minEntropy) { minEntropy = FindObjectOfType <MinEntropy>(); } if (!collapseCell) { collapseCell = FindObjectOfType <CollapseCell>(); } if (!collapseNeighbors) { collapseNeighbors = FindObjectOfType <CollapseNeighbors>(); } }